igeo
Class ITension

java.lang.Object
  extended by igeo.IDynamicsBase
      extended by igeo.ITension
All Implemented Interfaces:
IDynamics, ISubobject, ITensionI

public class ITension
extends IDynamicsBase
implements ITensionI

Class of IDynamics to simulate tension force between two particles.

Version:
0.7.0.0;
Author:
Satoru Sugihara

Field Summary
 boolean constantTension
          if constantTension is true, amount of force is always constant and it's equals to tension.
 IParticleI pt1
           
 IParticleI pt2
           
 double tension
          tension is a coefficient to convert distance of two points to amount of force.
 
Fields inherited from class igeo.IDynamicsBase
parent, targets
 
Fields inherited from interface igeo.ITensionI
defaultTension
 
Constructor Summary
ITension(IParticleI p1, IParticleI p2)
           
ITension(IParticleI p1, IParticleI p2, double tension)
           
ITension(IParticleI p1, IParticleI p2, double tension, IObject parent)
           
ITension(IParticleI p1, IParticleI p2, IObject parent)
           
ITension(IVecI p1, IVecI p2)
           
ITension(IVecI p1, IVecI p2, double tension)
           
ITension(IVecI p1, IVecI p2, double tension, IObject parent)
           
ITension(IVecI p1, IVecI p2, IObject parent)
           
 
Method Summary
 boolean constant()
          if constantTension is true, amount of force is always constant and it's equals to tension.
 ITension constant(boolean cnst)
           
 void interact(java.util.ArrayList<IDynamics> dynamics)
          behavior definition of interaction with other dynamic objects.
 ITension parent(IObject par)
          setting parent object
 IParticleI particle(int i)
          alias of pt1()
 IParticleI particle1()
          alias of pt1()
 IParticleI particle2()
          alias of pt2()
 IVec pos(int i)
          position of particle(i)
 IVec pos1()
          position of particle1()
 IVec pos2()
          position of particle2()
 IParticleI pt(int i)
          getting end point.
 IParticleI pt1()
          getting end point1.
 IParticleI pt2()
          getting end point2.
 ITension removeTarget(int i)
          remove target object.
 ITension removeTarget(IObject obj)
          remove target object.
 ITension target(IObject targetObj)
          add terget object to be updated by this dynamic object.
 double tension()
          tension is a coefficient to convert distance of two points to amount of force.
 ITension tension(double tension)
           
 
Methods inherited from class igeo.IDynamicsBase
initDynamicsBase, initDynamicsBase, initDynamicsBase, parent, postinteract, postupdate, preinteract, preupdate, target, targetNum, targets, update, updateTarget
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

pt1

public IParticleI pt1

pt2

public IParticleI pt2

tension

public double tension
tension is a coefficient to convert distance of two points to amount of force.


constantTension

public boolean constantTension
if constantTension is true, amount of force is always constant and it's equals to tension. Only direction of force changes. But if the distance is zero, force is also zero.

Constructor Detail

ITension

public ITension(IParticleI p1,
                IParticleI p2,
                double tension,
                IObject parent)

ITension

public ITension(IVecI p1,
                IVecI p2,
                double tension,
                IObject parent)

ITension

public ITension(IParticleI p1,
                IParticleI p2,
                IObject parent)

ITension

public ITension(IVecI p1,
                IVecI p2,
                IObject parent)

ITension

public ITension(IParticleI p1,
                IParticleI p2,
                double tension)

ITension

public ITension(IVecI p1,
                IVecI p2,
                double tension)

ITension

public ITension(IParticleI p1,
                IParticleI p2)

ITension

public ITension(IVecI p1,
                IVecI p2)
Method Detail

tension

public double tension()
Description copied from interface: ITensionI
tension is a coefficient to convert distance of two points to amount of force.

Specified by:
tension in interface ITensionI

tension

public ITension tension(double tension)
Specified by:
tension in interface ITensionI

constant

public boolean constant()
Description copied from interface: ITensionI
if constantTension is true, amount of force is always constant and it's equals to tension. Only direction of force changes. But if the distance is zero, force is also zero.

Specified by:
constant in interface ITensionI

constant

public ITension constant(boolean cnst)
Specified by:
constant in interface ITensionI

pt

public IParticleI pt(int i)
getting end point. i==0 or i==1. if i is other value, returns first point.

Specified by:
pt in interface ITensionI

particle

public IParticleI particle(int i)
alias of pt1()

Specified by:
particle in interface ITensionI

pos

public IVec pos(int i)
position of particle(i)

Specified by:
pos in interface ITensionI

pt1

public IParticleI pt1()
getting end point1.

Specified by:
pt1 in interface ITensionI

particle1

public IParticleI particle1()
alias of pt1()

Specified by:
particle1 in interface ITensionI

pos1

public IVec pos1()
position of particle1()

Specified by:
pos1 in interface ITensionI

pt2

public IParticleI pt2()
getting end point2.

Specified by:
pt2 in interface ITensionI

particle2

public IParticleI particle2()
alias of pt2()

Specified by:
particle2 in interface ITensionI

pos2

public IVec pos2()
position of particle2()

Specified by:
pos2 in interface ITensionI

parent

public ITension parent(IObject par)
Description copied from interface: ISubobject
setting parent object

Specified by:
parent in interface ISubobject
Overrides:
parent in class IDynamicsBase

target

public ITension target(IObject targetObj)
Description copied from class: IDynamicsBase
add terget object to be updated by this dynamic object.

Specified by:
target in interface IDynamics
Overrides:
target in class IDynamicsBase

removeTarget

public ITension removeTarget(int i)
Description copied from class: IDynamicsBase
remove target object.

Specified by:
removeTarget in interface IDynamics
Overrides:
removeTarget in class IDynamicsBase

removeTarget

public ITension removeTarget(IObject obj)
Description copied from class: IDynamicsBase
remove target object.

Specified by:
removeTarget in interface IDynamics
Overrides:
removeTarget in class IDynamicsBase

interact

public void interact(java.util.ArrayList<IDynamics> dynamics)
Description copied from class: IDynamicsBase
behavior definition of interaction with other dynamic objects. The server puts all dynamic objects including itself.

Specified by:
interact in interface IDynamics
Overrides:
interact in class IDynamicsBase