public class ICurveCurlField extends I3DField
| Modifier and Type | Class and Description |
|---|---|
static class |
ICurveCurlField.ICurveCurlFieldGeo |
targetClassesalive, duration, interactOverridden, localDynamics, parent, targets, time| Constructor and Description |
|---|
ICurveCurlField(ICurveI crv) |
| Modifier and Type | Method and Description |
|---|---|
ICurveCurlField |
bidirectional(boolean b)
if bidirectional is on, field force vector is flipped when velocity of particle is going opposite
|
ICurveCurlField |
constantIntensity(boolean b)
if output vector is besed on constant length (intensity) or variable depending geometry when curve or surface tangent is used
|
ICurveCurlField |
decay(IDecay decay,
double threshold)
custom decay
|
ICurveCurlField |
gauss(double threshold)
alias of gaussianDecay
|
ICurveCurlField |
gaussian(double threshold)
alias of gaussianDecay
|
ICurveCurlField |
gaussianDecay(double threshold)
set Gaussian decay with threshold; Threshold is used as double of standard deviation (when distance is eqaul to threshold, output is 13.5% of original).
|
ICurveCurlField |
intensity(double i)
set output intensity
|
ICurveCurlField |
linear(double threshold)
alias of linearDecay
|
ICurveCurlField |
linearDecay(double threshold)
set linear decay with threshold; When distance is equal to threshold, output is zero.
|
ICurveCurlField |
noDecay()
set no decay
|
ICurveCurlField |
threshold(double t)
set decay threshold
|
applyField, del, del, field, get, get, intensity, thresholdclr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, clr, hide, hsb, hsb, hsb, hsb, interact, isTarget, isTargetClass, layer, name, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setColor, setHSBColor, setHSBColor, setHSBColor, setHSBColor, show, target, target, targetClass, targetClass, weight, weightaddDynamics, alive, deletDynamics, deleteDynamics, deleteDynamics, duration, duration, dynamicsNum, getDynamics, initAgent, interact, localDynamics, parent, parent, postinteract, postupdate, preinteract, preupdate, removeTarget, removeTarget, setColor, setColor, setColor, setColor, target, target, targetNum, targets, time, time, update, updateGraphic, updateTargetaddUserData, addUserData, alpha, alphaInt, attr, attr, attr, awtColor, blue, blueInt, brightness, castStringHashMap, clearDynamics, clearGraphics, clr, cp, createGraphic, defaultAttribute, deleteGraphic, dup, getAWTColor, getColor, getGraphic, getGraphic, getParameter, graphicsNum, gray, grayInt, green, greenInt, grey, greyInt, hue, initGraphic, initObject, isValid, isVisible, layer, layer, name, red, redInt, resetGraphic, saturation, server, setColor, setColor, setParameter, setTexture, syncColor, syncGraphic, syncVisibility, syncWeight, texture, userData, userData, userData, userDataNum, visible, weightpublic ICurveCurlField(ICurveI crv)
public ICurveCurlField noDecay()
I3DFieldpublic ICurveCurlField linearDecay(double threshold)
I3DFieldlinearDecay in interface IFieldIlinearDecay in class I3DFieldpublic ICurveCurlField linear(double threshold)
I3DFieldpublic ICurveCurlField gaussianDecay(double threshold)
I3DFieldgaussianDecay in interface IFieldIgaussianDecay in class I3DFieldpublic ICurveCurlField gaussian(double threshold)
I3DFieldpublic ICurveCurlField gauss(double threshold)
I3DFieldpublic ICurveCurlField decay(IDecay decay, double threshold)
I3DFieldpublic ICurveCurlField constantIntensity(boolean b)
I3DFieldconstantIntensity in interface IFieldIconstantIntensity in class I3DFieldpublic ICurveCurlField bidirectional(boolean b)
bidirectional in interface IFieldIbidirectional in class I3DFieldpublic ICurveCurlField threshold(double t)
I3DField