public class IParticleAgent extends IParticle
point, pos, tracker
alive, duration, interactOverridden, localDynamics, parent, targets, time
Constructor and Description |
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IParticleAgent() |
IParticleAgent(double x,
double y,
double z) |
IParticleAgent(double x,
double y,
double z,
double vx,
double vy,
double vz) |
IParticleAgent(IParticle p) |
IParticleAgent(IParticleGeo ptcl) |
IParticleAgent(IParticleGeo ptcl,
IVecI vel) |
IParticleAgent(IParticle p,
IVecI vel) |
IParticleAgent(IVec p) |
IParticleAgent(IVecI p) |
IParticleAgent(IVecI p,
IVecI vel) |
IParticleAgent(IVec p,
IVec vel) |
Modifier and Type | Method and Description |
---|---|
IParticleAgent |
add(double x,
double y,
double z) |
IParticleAgent |
add(double f,
IVecI v)
scale add
|
IParticleAgent |
add(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleAgent |
add(IDoubleI f,
IVecI v)
scale add
|
IParticleAgent |
add(IVecI v) |
IParticleAgent |
add(IVecI v,
double f)
scale add
|
IParticleAgent |
add(IVecI v,
IDoubleI f)
scale add
|
IParticleAgent |
addForce(double fx,
double fy,
double fz)
alias of push
|
IParticleAgent |
addForce(IVecI f)
alias of push
|
IParticleAgent |
clr(java.awt.Color c) |
IParticleAgent |
clr(java.awt.Color c,
double alpha) |
IParticleAgent |
clr(java.awt.Color c,
float alpha) |
IParticleAgent |
clr(java.awt.Color c,
int alpha) |
IParticleAgent |
clr(double dgray) |
IParticleAgent |
clr(double dgray,
double dalpha) |
IParticleAgent |
clr(double dr,
double dg,
double db) |
IParticleAgent |
clr(double dr,
double dg,
double db,
double da) |
IParticleAgent |
clr(float fgray) |
IParticleAgent |
clr(float fgray,
float falpha) |
IParticleAgent |
clr(float fr,
float fg,
float fb) |
IParticleAgent |
clr(float fr,
float fg,
float fb,
float fa) |
IParticleAgent |
clr(IColor c)
to set an object color
|
IParticleAgent |
clr(IColor c,
double alpha)
to set color, with alpha value overwritten
|
IParticleAgent |
clr(IColor c,
float alpha)
to set color, with alpha value overwritten
|
IParticleAgent |
clr(IColor c,
int alpha)
to set color, with alpha value overwritten
|
IParticleAgent |
clr(int gray) |
IParticleAgent |
clr(int gray,
int alpha) |
IParticleAgent |
clr(int r,
int g,
int b) |
IParticleAgent |
clr(int r,
int g,
int b,
int a) |
IParticleAgent |
clr(IObject o)
to set the same color with the object
|
IParticleAgent |
cp()
alias of dup()
|
IParticleAgent |
cp(double x,
double y,
double z)
cp() is alias of dup().add()
|
IParticleAgent |
cp(IDoubleI x,
IDoubleI y,
IDoubleI z)
cp() is alias of dup().add()
|
IParticleAgent |
cp(IVecI v)
cp() is alias of dup().add()
|
IParticleAgent |
decay(double d) |
IParticleAgent |
div(double v) |
IParticleAgent |
div(IDoubleI v) |
IParticleAgent |
dup()
duplicate object
|
IParticleAgent |
fix()
IParticleI API
|
IParticleAgent |
flip()
alias of neg()
|
IParticleAgent |
force(IVecI v)
set force
|
IParticleAgent |
frc(IVecI v)
set force
|
IParticleAgent |
fric(double friction)
set friction
|
IParticleAgent |
friction(double friction)
set friction
|
IParticleAgent |
hide() |
IParticleAgent |
hsb(double h,
double s,
double b) |
IParticleAgent |
hsb(double h,
double s,
double b,
double a) |
IParticleAgent |
hsb(float h,
float s,
float b) |
IParticleAgent |
hsb(float h,
float s,
float b,
float a) |
IParticleAgent |
layer(ILayer l)
Set layer by ILayer object
|
IParticleAgent |
len(double l)
setting length
|
IParticleAgent |
len(IDoubleI l)
setting length
|
IParticleAgent |
mass(double mass)
set mass
|
IParticleAgent |
mirror(double planeX,
double planeY,
double planeZ)
alias of ref
|
IParticleAgent |
mirror(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
alias of ref
|
IParticleAgent |
mirror(IVecI planeDir)
alias of ref
|
IParticleAgent |
mirror(IVecI center,
IVecI planeDir)
alias of ref
|
IParticleAgent |
mul(double v) |
IParticleAgent |
mul(IDoubleI v) |
IParticleAgent |
mv(double x,
double y,
double z)
mv() is alias of add()
|
IParticleAgent |
mv(IDoubleI x,
IDoubleI y,
IDoubleI z)
mv() is alias of add()
|
IParticleAgent |
mv(IVecI v)
mv() is alias of add()
|
IParticleAgent |
name(java.lang.String nm)
methods of IObject
|
IParticleAgent |
neg() |
IParticleAgent |
pos(IVecI v)
set position
|
IParticleAgent |
position(IVecI v)
set position
|
IParticleAgent |
pull(double fx,
double fy,
double fz)
equivalent to push(f.dup().neg())
|
IParticleAgent |
pull(IVecI f)
equivalent to push(f.dup().neg())
|
IParticleAgent |
push(double fx,
double fy,
double fz)
adding force to particle
|
IParticleAgent |
push(IVecI f)
adding force to particle
|
IParticleAgent |
ref(double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleAgent |
ref(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleAgent |
ref(IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleAgent |
ref(IVecI center,
IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleAgent |
removeTarget(int i)
remove target object.
|
IParticleAgent |
removeTarget(IObject obj)
remove target object.
|
IParticleAgent |
reset()
setting force zero
|
IParticleAgent |
resetForce()
alias of reset
|
IParticleAgent |
rev()
alias of neg()
|
IParticleAgent |
rot(double angle)
rotation on XY plane
|
IParticleAgent |
rot(double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector
|
IParticleAgent |
rot(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector and center point
|
IParticleAgent |
rot(IDoubleI angle)
rotation on XY plane
|
IParticleAgent |
rot(IVecI axis,
double angle)
rotation around axis vector
|
IParticleAgent |
rot(IVecI axis,
IDoubleI angle)
rotation around axis vector
|
IParticleAgent |
rot(IVecI axis,
IVecI destDir)
rotate to destination direction vector
|
IParticleAgent |
rot(IVecI center,
IVecI axis,
double angle)
rotation around axis vector and center point
|
IParticleAgent |
rot(IVecI center,
IVecI axis,
IDoubleI angle)
rotation around axis vector and center point
|
IParticleAgent |
rot(IVecI center,
IVecI axis,
IVecI destPt)
rotate to destination point location
|
IParticleAgent |
rot2(double angle)
rotation on xy-plane; alias of rot(double)
|
IParticleAgent |
rot2(double centerX,
double centerY,
double angle)
rotation on xy-plane
|
IParticleAgent |
rot2(IDoubleI angle)
rotation on xy-plane; alias of rot(IDoubleI)
|
IParticleAgent |
rot2(IVecI destDir)
rotation on xy-plane towards destDir
|
IParticleAgent |
rot2(IVecI center,
double angle)
rotation on xy-plane
|
IParticleAgent |
rot2(IVecI center,
IDoubleI angle)
rotation on xy-plane
|
IParticleAgent |
rot2(IVecI center,
IVecI destPt)
rotation on xy-plane towards destPt
|
IParticleAgent |
scale(double f)
alias of mul
|
IParticleAgent |
scale(double centerX,
double centerY,
double centerZ,
double f)
scale from a center
|
IParticleAgent |
scale(IDoubleI f)
alias of mul
|
IParticleAgent |
scale(IVecI center,
double f)
scale from a center
|
IParticleAgent |
scale(IVecI center,
IDoubleI f)
scale from a center
|
IParticleAgent |
scale1d(double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction
|
IParticleAgent |
scale1d(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction from a center
|
IParticleAgent |
scale1d(IVecI axis,
double f)
scale only in 1 direction
|
IParticleAgent |
scale1d(IVecI axis,
IDoubleI f)
scale only in 1 direction
|
IParticleAgent |
scale1d(IVecI center,
IVecI axis,
double f)
scale only in 1 direction from a center
|
IParticleAgent |
scale1d(IVecI center,
IVecI axis,
IDoubleI f)
scale only in 1 direction from a center
|
IParticleAgent |
set(double x,
double y,
double z) |
IParticleAgent |
set(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleAgent |
set(IVecI v) |
IParticleAgent |
setColor(java.awt.Color c) |
IParticleAgent |
setColor(java.awt.Color c,
double alpha) |
IParticleAgent |
setColor(java.awt.Color c,
float alpha) |
IParticleAgent |
setColor(java.awt.Color c,
int alpha) |
IParticleAgent |
setColor(double dgray) |
IParticleAgent |
setColor(double dgray,
double dalpha) |
IParticleAgent |
setColor(double dr,
double dg,
double db) |
IParticleAgent |
setColor(double dr,
double dg,
double db,
double da) |
IParticleAgent |
setColor(float fgray) |
IParticleAgent |
setColor(float fgray,
float falpha) |
IParticleAgent |
setColor(float fr,
float fg,
float fb) |
IParticleAgent |
setColor(float fr,
float fg,
float fb,
float fa) |
IParticleAgent |
setColor(IColor c) |
IParticleAgent |
setColor(IColor c,
double alpha) |
IParticleAgent |
setColor(IColor c,
float alpha) |
IParticleAgent |
setColor(IColor c,
int alpha) |
IParticleAgent |
setColor(int gray) |
IParticleAgent |
setColor(int gray,
int alpha) |
IParticleAgent |
setColor(int r,
int g,
int b) |
IParticleAgent |
setColor(int r,
int g,
int b,
int a) |
IParticleAgent |
setHSBColor(double h,
double s,
double b) |
IParticleAgent |
setHSBColor(double h,
double s,
double b,
double a) |
IParticleAgent |
setHSBColor(float h,
float s,
float b) |
IParticleAgent |
setHSBColor(float h,
float s,
float b,
float a) |
IParticleAgent |
setSize(double sz)
methods of IPoint
|
IParticleAgent |
shear(double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IParticleAgent |
shear(IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IParticleAgent |
shear(IVecI center,
double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IParticleAgent |
shear(IVecI center,
IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IParticleAgent |
shearXY(double sxy,
double syx)
shear operation on XY
|
IParticleAgent |
shearXY(IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IParticleAgent |
shearXY(IVecI center,
double sxy,
double syx)
shear operation on XY
|
IParticleAgent |
shearXY(IVecI center,
IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IParticleAgent |
shearYZ(double syz,
double szy)
shear operation on YZ
|
IParticleAgent |
shearYZ(IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IParticleAgent |
shearYZ(IVecI center,
double syz,
double szy)
shear operation on YZ
|
IParticleAgent |
shearYZ(IVecI center,
IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IParticleAgent |
shearZX(double szx,
double sxz)
shear operation on ZX
|
IParticleAgent |
shearZX(IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IParticleAgent |
shearZX(IVecI center,
double szx,
double sxz)
shear operation on ZX
|
IParticleAgent |
shearZX(IVecI center,
IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IParticleAgent |
show() |
IParticleAgent |
size(double sz) |
IParticleAgent |
sub(double x,
double y,
double z) |
IParticleAgent |
sub(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleAgent |
sub(IVecI v) |
IParticleAgent |
target(IObject targetObj)
add terget object to be updated by this dynamic object.
|
IParticleAgent |
transform(IMatrix3I mat)
transform with a transformation matrix
|
IParticleAgent |
transform(IMatrix4I mat)
transform with a transformation matrix
|
IParticleAgent |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec)
transform with a transformation vectors
|
IParticleAgent |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec,
IVecI translate)
transform with a transformation vectors
|
IParticleAgent |
translate(double x,
double y,
double z)
alias of add()
|
IParticleAgent |
translate(IDoubleI x,
IDoubleI y,
IDoubleI z)
alias of add()
|
IParticleAgent |
translate(IVecI v)
alias of add()
|
IParticleAgent |
unfix()
unfix movement
|
IParticleAgent |
unit()
unitize
|
IParticleAgent |
vel(IVecI v)
set velocity
|
IParticleAgent |
velocity(IVecI v)
set velocity
|
IParticleAgent |
weight(double w) |
IParticleAgent |
weight(float w) |
IParticleAgent |
x(double vx)
methods of IVecI
|
IParticleAgent |
x(IDoubleI vx)
setting x component
|
IParticleAgent |
y(double vy)
setting y component
|
IParticleAgent |
y(IDoubleI vy)
setting y component
|
IParticleAgent |
z(double vz)
setting z component
|
IParticleAgent |
z(IDoubleI vz)
setting z component
|
IParticleAgent |
zero()
setting all zero
|
acc, acceleration, attach, attach, attach, decay, fixed, force, frc, fric, friction, hideGeometry, hidePoint, initParticleAgent, initParticleAgent, initParticleAgent, initParticleAgent, initParticleAgent, mass, pos, position, showGeometry, showPoint, skipUpdateOnce, skipUpdateOnce, vel, velocity, x, x, y, y, z
angle, angle, angle, angle, angle, angle, angle, angle, bisect, bisect, brep, brep, brepNum, breps, cross, cross, curve, curve, curveNum, curves, del, del, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, dot, dot, dot, dot, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, geometries, geometry, geometry, geometryNum, get, getSize, getX, getY, getZ, isValid, len, len, len, len2, len2, len2, mesh, mesh, meshes, meshNum, mid, mid, nml, nml, nml, nml, point, point, pointNum, points, size, sum, sum, sum, sum, sum, sum, sum, surface, surface, surfaceNum, surfaces, to2d, to2d, to2d, to2d, to4d, to4d, to4d, toString, x, x, x, y, y, y, z, z, z
addDynamics, alive, deletDynamics, deleteDynamics, deleteDynamics, duration, duration, dynamicsNum, getDynamics, initAgent, interact, interact, localDynamics, parent, parent, postinteract, postupdate, preinteract, preupdate, target, targetNum, targets, time, time, update, updateGraphic, updateTarget
addUserData, addUserData, alpha, alphaInt, attr, attr, attr, awtColor, blue, blueInt, brightness, castStringHashMap, clearDynamics, clearGraphics, clr, createGraphic, defaultAttribute, deleteGraphic, getAWTColor, getColor, getGraphic, getGraphic, getParameter, graphicsNum, gray, grayInt, green, greenInt, grey, greyInt, hue, initGraphic, initObject, isVisible, layer, layer, name, red, redInt, resetGraphic, saturation, server, setParameter, setTexture, syncColor, syncGraphic, syncVisibility, syncWeight, texture, userData, userData, userData, userDataNum, visible, weight
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
target, targetNum, targets, updateTarget
angle, angle, angle, angle, angle, angle, angle, angle, bisect, bisect, cross, cross, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, dot, dot, dot, dot, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, get, getX, getY, getZ, isValid, len, len, len, len2, len2, len2, mid, mid, nml, nml, nml, nml, sum, sum, sum, sum, sum, sum, sum, to2d, to2d, to2d, to2d, to4d, to4d, to4d, x, x, x, y, y, y, z, z, z
public IParticleAgent()
public IParticleAgent(double x, double y, double z)
public IParticleAgent(IVec p)
public IParticleAgent(IVecI p)
public IParticleAgent(IParticleGeo ptcl)
public IParticleAgent(IParticle p)
public IParticleAgent(double x, double y, double z, double vx, double vy, double vz)
public IParticleAgent(IParticleGeo ptcl, IVecI vel)
public IParticleAgent fix()
fix
in interface IParticleI
fix
in class IParticle
public IParticleAgent unfix()
IParticleI
unfix
in interface IParticleI
unfix
in class IParticle
public IParticleAgent mass(double mass)
IParticleI
mass
in interface IParticleI
mass
in class IParticle
public IParticleAgent position(IVecI v)
IParticleI
position
in interface IParticleI
position
in class IParticle
public IParticleAgent pos(IVecI v)
IParticleI
pos
in interface IParticleI
pos
in class IParticle
public IParticleAgent velocity(IVecI v)
IParticleI
velocity
in interface IParticleI
velocity
in class IParticle
public IParticleAgent vel(IVecI v)
IParticleI
vel
in interface IParticleI
vel
in class IParticle
public IParticleAgent force(IVecI v)
IParticleI
force
in interface IParticleI
force
in class IParticle
public IParticleAgent frc(IVecI v)
IParticleI
frc
in interface IParticleI
frc
in class IParticle
public IParticleAgent friction(double friction)
IParticleI
friction
in interface IParticleI
friction
in class IParticle
public IParticleAgent fric(double friction)
IParticleI
fric
in interface IParticleI
fric
in class IParticle
public IParticleAgent decay(double d)
decay
in interface IParticleI
decay
in class IParticle
public IParticleAgent push(IVecI f)
IParticleI
push
in interface IParticleI
push
in class IParticle
public IParticleAgent push(double fx, double fy, double fz)
IParticleI
push
in interface IParticleI
push
in class IParticle
public IParticleAgent pull(IVecI f)
IParticleI
pull
in interface IParticleI
pull
in class IParticle
public IParticleAgent pull(double fx, double fy, double fz)
IParticleI
pull
in interface IParticleI
pull
in class IParticle
public IParticleAgent addForce(IVecI f)
IParticleI
addForce
in interface IParticleI
addForce
in class IParticle
public IParticleAgent addForce(double fx, double fy, double fz)
IParticleI
addForce
in interface IParticleI
addForce
in class IParticle
public IParticleAgent reset()
IParticleI
reset
in interface IParticleI
reset
in class IParticle
public IParticleAgent resetForce()
IParticleI
resetForce
in interface IParticleI
resetForce
in class IParticle
public IParticleAgent x(double vx)
public IParticleAgent y(double vy)
IVecI
public IParticleAgent z(double vz)
IVecI
public IParticleAgent x(IDoubleI vx)
IVecI
public IParticleAgent y(IDoubleI vy)
IVecI
public IParticleAgent z(IDoubleI vz)
IVecI
public IParticleAgent dup()
IObject
dup
in interface IArithmeticVal<IVecI,IDoubleI>
dup
in interface ITransformable
dup
in interface IVecI
dup
in class IParticle
public IParticleAgent set(IVecI v)
public IParticleAgent set(double x, double y, double z)
public IParticleAgent set(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleAgent add(double x, double y, double z)
public IParticleAgent add(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleAgent add(IVecI v)
add
in interface IArithmeticVal<IVecI,IDoubleI>
add
in interface ITransformable
add
in interface IVecI
add
in class IParticle
public IParticleAgent sub(double x, double y, double z)
public IParticleAgent sub(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleAgent sub(IVecI v)
sub
in interface IArithmeticVal<IVecI,IDoubleI>
sub
in interface ITransformable
sub
in interface IVecI
sub
in class IParticle
public IParticleAgent mul(IDoubleI v)
mul
in interface IArithmeticVal<IVecI,IDoubleI>
mul
in interface ITransformable
mul
in interface IVecI
mul
in class IParticle
public IParticleAgent mul(double v)
public IParticleAgent div(IDoubleI v)
div
in interface IArithmeticVal<IVecI,IDoubleI>
div
in interface ITransformable
div
in interface IVecI
div
in class IParticle
public IParticleAgent div(double v)
public IParticleAgent neg()
public IParticleAgent rev()
IVecI
public IParticleAgent flip()
IVecI
public IParticleAgent zero()
IVecI
public IParticleAgent add(IVecI v, double f)
IVecI
public IParticleAgent add(IVecI v, IDoubleI f)
IVecI
public IParticleAgent add(double f, IVecI v)
IVecI
public IParticleAgent add(IDoubleI f, IVecI v)
IVecI
public IParticleAgent len(IDoubleI l)
IVecI
public IParticleAgent len(double l)
IVecI
public IParticleAgent unit()
IVecI
public IParticleAgent rot(IDoubleI angle)
IVecI
public IParticleAgent rot(double angle)
IVecI
public IParticleAgent rot(IVecI axis, IDoubleI angle)
IVecI
public IParticleAgent rot(IVecI axis, double angle)
IVecI
public IParticleAgent rot(double axisX, double axisY, double axisZ, double angle)
IVecI
public IParticleAgent rot(IVecI center, IVecI axis, double angle)
IVecI
public IParticleAgent rot(IVecI center, IVecI axis, IDoubleI angle)
IVecI
public IParticleAgent rot(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double angle)
IVecI
public IParticleAgent rot(IVecI axis, IVecI destDir)
IVecI
public IParticleAgent rot(IVecI center, IVecI axis, IVecI destPt)
IVecI
public IParticleAgent rot2(IDoubleI angle)
IVecI
public IParticleAgent rot2(double angle)
IVecI
public IParticleAgent rot2(IVecI center, double angle)
IVecI
public IParticleAgent rot2(IVecI center, IDoubleI angle)
IVecI
public IParticleAgent rot2(double centerX, double centerY, double angle)
IVecI
public IParticleAgent rot2(IVecI destDir)
IVecI
public IParticleAgent rot2(IVecI center, IVecI destPt)
IVecI
public IParticleAgent scale(IDoubleI f)
IVecI
public IParticleAgent scale(double f)
IVecI
public IParticleAgent scale(IVecI center, IDoubleI f)
IVecI
public IParticleAgent scale(IVecI center, double f)
IVecI
public IParticleAgent scale(double centerX, double centerY, double centerZ, double f)
IVecI
public IParticleAgent scale1d(IVecI axis, double f)
public IParticleAgent scale1d(IVecI axis, IDoubleI f)
IVecI
public IParticleAgent scale1d(double axisX, double axisY, double axisZ, double f)
IVecI
public IParticleAgent scale1d(IVecI center, IVecI axis, double f)
IVecI
public IParticleAgent scale1d(IVecI center, IVecI axis, IDoubleI f)
IVecI
public IParticleAgent scale1d(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double f)
IVecI
public IParticleAgent ref(IVecI planeDir)
IVecI
public IParticleAgent ref(double planeX, double planeY, double planeZ)
IVecI
public IParticleAgent ref(IVecI center, IVecI planeDir)
IVecI
public IParticleAgent ref(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI
public IParticleAgent mirror(IVecI planeDir)
IVecI
public IParticleAgent mirror(double planeX, double planeY, double planeZ)
IVecI
public IParticleAgent mirror(IVecI center, IVecI planeDir)
IVecI
public IParticleAgent mirror(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI
public IParticleAgent shear(double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecI
public IParticleAgent shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleAgent shear(IVecI center, double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecI
public IParticleAgent shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleAgent shearXY(double sxy, double syx)
IVecI
public IParticleAgent shearXY(IDoubleI sxy, IDoubleI syx)
IVecI
public IParticleAgent shearXY(IVecI center, double sxy, double syx)
IVecI
public IParticleAgent shearXY(IVecI center, IDoubleI sxy, IDoubleI syx)
IVecI
public IParticleAgent shearYZ(double syz, double szy)
IVecI
public IParticleAgent shearYZ(IDoubleI syz, IDoubleI szy)
IVecI
public IParticleAgent shearYZ(IVecI center, double syz, double szy)
IVecI
public IParticleAgent shearYZ(IVecI center, IDoubleI syz, IDoubleI szy)
IVecI
public IParticleAgent shearZX(double szx, double sxz)
IVecI
public IParticleAgent shearZX(IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleAgent shearZX(IVecI center, double szx, double sxz)
IVecI
public IParticleAgent shearZX(IVecI center, IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleAgent translate(double x, double y, double z)
IVecI
public IParticleAgent translate(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
public IParticleAgent translate(IVecI v)
IVecI
public IParticleAgent transform(IMatrix3I mat)
IVecI
public IParticleAgent transform(IMatrix4I mat)
IVecI
public IParticleAgent transform(IVecI xvec, IVecI yvec, IVecI zvec)
IVecI
public IParticleAgent transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate)
IVecI
public IParticleAgent mv(double x, double y, double z)
IVecI
public IParticleAgent mv(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
public IParticleAgent mv(IVecI v)
IVecI
public IParticleAgent cp()
IObject
cp
in interface IArithmeticVal<IVecI,IDoubleI>
cp
in interface ITransformable
cp
in interface IVecI
cp
in class IParticle
public IParticleAgent cp(double x, double y, double z)
IVecI
public IParticleAgent cp(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
public IParticleAgent cp(IVecI v)
IVecI
public IParticleAgent setSize(double sz)
public IParticleAgent size(double sz)
public IParticleAgent name(java.lang.String nm)
public IParticleAgent layer(ILayer l)
IObject
public IParticleAgent show()
public IParticleAgent hide()
public IParticleAgent clr(IColor c)
IObject
public IParticleAgent clr(IColor c, int alpha)
IObject
public IParticleAgent clr(IColor c, float alpha)
IObject
public IParticleAgent clr(IColor c, double alpha)
IObject
public IParticleAgent clr(IObject o)
IObject
public IParticleAgent clr(java.awt.Color c)
public IParticleAgent clr(java.awt.Color c, int alpha)
public IParticleAgent clr(java.awt.Color c, float alpha)
public IParticleAgent clr(java.awt.Color c, double alpha)
public IParticleAgent clr(int gray)
public IParticleAgent clr(float fgray)
public IParticleAgent clr(double dgray)
public IParticleAgent clr(int gray, int alpha)
public IParticleAgent clr(float fgray, float falpha)
public IParticleAgent clr(double dgray, double dalpha)
public IParticleAgent clr(int r, int g, int b)
public IParticleAgent clr(float fr, float fg, float fb)
public IParticleAgent clr(double dr, double dg, double db)
public IParticleAgent clr(int r, int g, int b, int a)
public IParticleAgent clr(float fr, float fg, float fb, float fa)
public IParticleAgent clr(double dr, double dg, double db, double da)
public IParticleAgent hsb(float h, float s, float b, float a)
public IParticleAgent hsb(double h, double s, double b, double a)
public IParticleAgent hsb(float h, float s, float b)
public IParticleAgent hsb(double h, double s, double b)
public IParticleAgent setColor(IColor c)
public IParticleAgent setColor(IColor c, int alpha)
public IParticleAgent setColor(IColor c, float alpha)
public IParticleAgent setColor(IColor c, double alpha)
public IParticleAgent setColor(java.awt.Color c)
public IParticleAgent setColor(java.awt.Color c, int alpha)
public IParticleAgent setColor(java.awt.Color c, float alpha)
public IParticleAgent setColor(java.awt.Color c, double alpha)
public IParticleAgent setColor(int gray)
public IParticleAgent setColor(float fgray)
public IParticleAgent setColor(double dgray)
public IParticleAgent setColor(int gray, int alpha)
public IParticleAgent setColor(float fgray, float falpha)
public IParticleAgent setColor(double dgray, double dalpha)
public IParticleAgent setColor(int r, int g, int b)
public IParticleAgent setColor(float fr, float fg, float fb)
public IParticleAgent setColor(double dr, double dg, double db)
public IParticleAgent setColor(int r, int g, int b, int a)
public IParticleAgent setColor(float fr, float fg, float fb, float fa)
public IParticleAgent setColor(double dr, double dg, double db, double da)
public IParticleAgent setHSBColor(float h, float s, float b, float a)
setHSBColor
in class IParticle
public IParticleAgent setHSBColor(double h, double s, double b, double a)
setHSBColor
in class IParticle
public IParticleAgent setHSBColor(float h, float s, float b)
setHSBColor
in class IParticle
public IParticleAgent setHSBColor(double h, double s, double b)
setHSBColor
in class IParticle
public IParticleAgent weight(double w)
public IParticleAgent weight(float w)
public IParticleAgent target(IObject targetObj)
public IParticleAgent removeTarget(int i)
removeTarget
in interface IDynamics
removeTarget
in interface IParticleI
removeTarget
in class IParticle
public IParticleAgent removeTarget(IObject obj)
removeTarget
in interface IDynamics
removeTarget
in interface IParticleI
removeTarget
in class IParticle