public interface IVecI extends IVecOp, ITransformable, IArithmeticVal<IVecI,IDoubleI>
| Modifier and Type | Method and Description |
|---|---|
IVecI |
add(double x,
double y,
double z) |
IVecI |
add(double f,
IVecI v)
scale add
|
IVecI |
add(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVecI |
add(IDoubleI f,
IVecI v)
scale add
|
IVecI |
add(IVecI v) |
IVecI |
add(IVecI v,
double f)
scale add
|
IVecI |
add(IVecI v,
IDoubleI f)
scale add
|
double |
angle(double vx,
double vy,
double vz)
get angle between two vector from 0 to Pi
|
double |
angle(double vx,
double vy,
double vz,
double axisX,
double axisY,
double axisZ) |
double |
angle(ISwitchE e,
IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(ISwitchE e,
IVecI v,
IVecI axis) |
IDoubleI |
angle(ISwitchR r,
IVecI v)
get angle between two vector from 0 to Pi
|
IDoubleI |
angle(ISwitchR r,
IVecI v,
IVecI axis) |
double |
angle(IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(IVecI v,
IVecI axis) |
IVecI |
bisect(double vx,
double vy,
double vz)
create a new instance of bisector
|
IVecI |
bisect(IVecI v)
create a new instance of bisector
|
IVecI |
cp()
cp() is alias of dup()
|
IVecI |
cp(double x,
double y,
double z)
cp() is alias of dup().add()
|
IVecI |
cp(IDoubleI x,
IDoubleI y,
IDoubleI z)
cp() is alias of dup().add()
|
IVecI |
cp(IVecI v)
cp() is alias of dup().add()
|
IVecI |
cross(double vx,
double vy,
double vz)
cross product, creating a new instance
|
IVecI |
cross(IVecI v)
cross product, creating a new instance
|
IVecI |
dif(double vx,
double vy,
double vz)
create a new instance of difference
|
IVecI |
dif(IVecI v)
create a new instance of difference
|
IVecI |
diff(double vx,
double vy,
double vz)
alias of dif
|
IVecI |
diff(IVecI v)
alias of dif
|
double |
dist(double vx,
double vy,
double vz)
distance of two vectors
|
double |
dist(ISwitchE e,
IVecI v)
distance of two vectors
|
IDoubleI |
dist(ISwitchR r,
IVecI v)
distance of two vectors
|
double |
dist(IVecI v)
distance of two vectors
|
double |
dist2(double vx,
double vy,
double vz)
squared distance of two vectors
|
double |
dist2(ISwitchE e,
IVecI v)
squared distance of two vectors
|
IDoubleI |
dist2(ISwitchR r,
IVecI v)
squared distance of two vectors
|
double |
dist2(IVecI v)
squared distance of two vectors
|
IVecI |
div(double v) |
IVecI |
div(IDoubleI v) |
double |
dot(double vx,
double vy,
double vz)
dot product
|
double |
dot(ISwitchE e,
IVecI v)
dot product
|
IDoubleI |
dot(ISwitchR r,
IVecI v)
dot product
|
double |
dot(IVecI v)
dot product
|
IVecI |
dup()
duplicate the instance
|
boolean |
eq(double vx,
double vy,
double vz)
check whether location is same or not
|
boolean |
eq(double vx,
double vy,
double vz,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(ISwitchE e,
IVecI v)
check whether location is same or not
|
boolean |
eq(ISwitchE e,
IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
IBoolI |
eq(ISwitchR r,
IVecI v)
check whether location is same or not
|
IBoolI |
eq(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(IVecI v)
check whether location is same or not
|
boolean |
eq(IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eqX(double vx)
check if same in X
|
boolean |
eqX(double vx,
double tolerance)
check if same in X with tolerance
|
boolean |
eqX(ISwitchE e,
IVecI v)
check if same in X
|
boolean |
eqX(ISwitchE e,
IVecI v,
double tolerance)
check if same in X with tolerance
|
IBoolI |
eqX(ISwitchR r,
IVecI v)
check if same in X
|
IBoolI |
eqX(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in X with tolerance
|
boolean |
eqX(IVecI v)
check if same in X
|
boolean |
eqX(IVecI v,
double tolerance)
check if same in X with tolerance
|
boolean |
eqY(double vy)
check if same in Y
|
boolean |
eqY(double vy,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqY(ISwitchE e,
IVecI v)
check if same in Y
|
boolean |
eqY(ISwitchE e,
IVecI v,
double tolerance)
check if same in Y with tolerance
|
IBoolI |
eqY(ISwitchR r,
IVecI v)
check if same in Y
|
IBoolI |
eqY(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Y with tolerance
|
boolean |
eqY(IVecI v)
check if same in Y
|
boolean |
eqY(IVecI v,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqZ(double vz)
check if same in Z
|
boolean |
eqZ(double vz,
double tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(ISwitchE e,
IVecI v)
check if same in Z
|
boolean |
eqZ(ISwitchE e,
IVecI v,
double tolerance)
check if same in Z with tolerance
|
IBoolI |
eqZ(ISwitchR r,
IVecI v)
check if same in Z
|
IBoolI |
eqZ(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(IVecI v)
check if same in Z
|
boolean |
eqZ(IVecI v,
double tolerance)
check if same in Z with tolerance
|
IVecI |
flip()
alias of neg()
|
IVec |
get() |
IDoubleI |
getX() |
IDoubleI |
getY() |
IDoubleI |
getZ() |
boolean |
isValid()
check if the content of vector is valid; no NaN value
|
double |
len()
getting length of the vector
|
IVecI |
len(double l)
setting length
|
IVecI |
len(IDoubleI l)
setting length
|
double |
len(ISwitchE e)
getting length of the vector
|
IDoubleI |
len(ISwitchR r)
getting length of the vector
|
double |
len2()
getting squared length of the vector
|
double |
len2(ISwitchE e)
getting squared length of the vector
|
IDoubleI |
len2(ISwitchR r)
getting squared length of the vector
|
IVecI |
mid(double vx,
double vy,
double vz)
create a new instance of midpoint
|
IVecI |
mid(IVecI v)
create a new instance of midpoint
|
IVecI |
mirror(double planeX,
double planeY,
double planeZ)
alias of ref
|
IVecI |
mirror(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
alias of ref
|
IVecI |
mirror(IVecI planeDir)
alias of ref
|
IVecI |
mirror(IVecI center,
IVecI planeDir)
alias of ref
|
IVecI |
mul(double v) |
IVecI |
mul(IDoubleI v) |
IVecI |
mv(double x,
double y,
double z)
mv() is alias of add()
|
IVecI |
mv(IDoubleI x,
IDoubleI y,
IDoubleI z)
mv() is alias of add()
|
IVecI |
mv(IVecI v)
mv() is alias of add()
|
IVecI |
neg() |
IVecI |
nml(double vx,
double vy,
double vz)
alias of cross
|
IVecI |
nml(double vx1,
double vy1,
double vz1,
double vx2,
double vy2,
double vz2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
nml(IVecI v)
alias of cross
|
IVecI |
nml(IVecI pt1,
IVecI pt2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
ref(double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
ref(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
ref(IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
ref(IVecI center,
IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVecI |
rev()
alias of neg()
|
IVecI |
rot(double angle)
rotation on XY plane
|
IVecI |
rot(double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector
|
IVecI |
rot(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector and center point
|
IVecI |
rot(IDoubleI angle)
rotation on XY plane
|
IVecI |
rot(IVecI axis,
double angle)
rotation around axis vector
|
IVecI |
rot(IVecI axis,
IDoubleI angle)
rotation around axis vector
|
IVecI |
rot(IVecI axis,
IVecI destDir)
rotate to destination direction vector
|
IVecI |
rot(IVecI center,
IVecI axis,
double angle)
rotation around axis vector and center point
|
IVecI |
rot(IVecI center,
IVecI axis,
IDoubleI angle)
rotation around axis vector and center point
|
IVecI |
rot(IVecI center,
IVecI axis,
IVecI destPt)
rotate to destination point location
|
IVecI |
rot2(double angle)
rotation on xy-plane; alias of rot(double)
|
IVecI |
rot2(double centerX,
double centerY,
double angle)
rotation on xy-plane
|
IVecI |
rot2(IDoubleI angle)
rotation on xy-plane; alias of rot(IDoubleI)
|
IVecI |
rot2(IVecI destDir)
rotation on xy-plane towards destDir
|
IVecI |
rot2(IVecI center,
double angle)
rotation on xy-plane
|
IVecI |
rot2(IVecI center,
IDoubleI angle)
rotation on xy-plane
|
IVecI |
rot2(IVecI center,
IVecI destPt)
rotation on xy-plane towards destPt
|
IVecI |
scale(double f)
alias of mul
|
IVecI |
scale(double centerX,
double centerY,
double centerZ,
double f)
scale from a center
|
IVecI |
scale(IDoubleI f)
alias of mul
|
IVecI |
scale(IVecI center,
double f)
scale from a center
|
IVecI |
scale(IVecI center,
IDoubleI f)
scale from a center
|
IVecI |
scale1d(double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction
|
IVecI |
scale1d(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction from a center
|
IVecI |
scale1d(IVecI axis,
double f)
scale only in 1 direction
|
IVecI |
scale1d(IVecI axis,
IDoubleI f)
scale only in 1 direction
|
IVecI |
scale1d(IVecI center,
IVecI axis,
double f)
scale only in 1 direction from a center
|
IVecI |
scale1d(IVecI center,
IVecI axis,
IDoubleI f)
scale only in 1 direction from a center
|
IVecI |
set(double x,
double y,
double z) |
IVecI |
set(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVecI |
set(IVecI v) |
IVecI |
shear(double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVecI |
shear(IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVecI |
shear(IVecI center,
double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVecI |
shear(IVecI center,
IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVecI |
shearXY(double sxy,
double syx)
shear operation on XY
|
IVecI |
shearXY(IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVecI |
shearXY(IVecI center,
double sxy,
double syx)
shear operation on XY
|
IVecI |
shearXY(IVecI center,
IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVecI |
shearYZ(double syz,
double szy)
shear operation on YZ
|
IVecI |
shearYZ(IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVecI |
shearYZ(IVecI center,
double syz,
double szy)
shear operation on YZ
|
IVecI |
shearYZ(IVecI center,
IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVecI |
shearZX(double szx,
double sxz)
shear operation on ZX
|
IVecI |
shearZX(IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IVecI |
shearZX(IVecI center,
double szx,
double sxz)
shear operation on ZX
|
IVecI |
shearZX(IVecI center,
IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IVecI |
sub(double x,
double y,
double z) |
IVecI |
sub(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVecI |
sub(IVecI v) |
IVecI |
sum(double vx,
double vy,
double vz)
create a new instance of total summation
|
IVecI |
sum(IVecI... v)
create a new instance of total summation
|
IVecI |
sum(IVecI v)
create a new instance of total summation
|
IVecI |
sum(IVecI v2,
double w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
double w1,
double w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w1,
IDoubleI w2)
create a new instance of weighted sum
|
IVec2I |
to2d() |
IVec2I |
to2d(IVecI projectionDir) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis,
IVecI origin) |
IVec4I |
to4d() |
IVec4I |
to4d(double w) |
IVec4I |
to4d(IDoubleI w) |
IVecI |
transform(IMatrix3I mat)
transform with a transformation matrix
|
IVecI |
transform(IMatrix4I mat)
transform with a transformation matrix
|
IVecI |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec)
transform with a transformation vectors
|
IVecI |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec,
IVecI translate)
transform with a transformation vectors
|
IVecI |
translate(double x,
double y,
double z)
alias of add()
|
IVecI |
translate(IDoubleI x,
IDoubleI y,
IDoubleI z)
alias of add()
|
IVecI |
translate(IVecI v)
alias of add()
|
IVecI |
unit()
unitize
|
double |
x()
getting x component
|
IVecI |
x(double vx)
setting x component
|
IVecI |
x(IDoubleI vx)
setting x component
|
double |
x(ISwitchE e)
getting x component
|
IDoubleI |
x(ISwitchR r)
getting x component
|
IVecI |
x(IVec2I v)
setting x component by x component of input vector
|
IVecI |
x(IVecI v)
setting x component by x component of input vector
|
double |
y()
getting y component
|
IVecI |
y(double vy)
setting y component
|
IVecI |
y(IDoubleI vy)
setting y component
|
double |
y(ISwitchE e)
getting y component
|
IDoubleI |
y(ISwitchR r)
getting y component
|
IVecI |
y(IVec2I v)
setting y component by y component of input vector
|
IVecI |
y(IVecI v)
setting y component by y component of input vector
|
double |
z()
getting z component
|
IVecI |
z(double vz)
setting z component
|
IVecI |
z(IDoubleI vz)
setting z component
|
double |
z(ISwitchE e)
getting z component
|
IDoubleI |
z(ISwitchR r)
getting z component
|
IVecI |
z(IVecI v)
setting z component by z component of input vector
|
IVecI |
zero()
setting all zero
|
double x()
double y()
double z()
IVecI x(double vx)
IVecI y(double vy)
IVecI z(double vz)
double x(ISwitchE e)
double y(ISwitchE e)
double z(ISwitchE e)
IVec get()
get in interface IParameterget in interface IVecOpIVecI dup()
ITransformabledup in interface IArithmeticVal<IVecI,IDoubleI>dup in interface ITransformableIVec2I to2d()
IVec4I to4d()
IVec4I to4d(double w)
IDoubleI getX()
IDoubleI getY()
IDoubleI getZ()
IVecI set(double x, double y, double z)
IVecI add(double x, double y, double z)
add in interface ITransformableIVecI add(IVecI v)
add in interface IArithmeticVal<IVecI,IDoubleI>add in interface ITransformableIVecI sub(double x, double y, double z)
sub in interface ITransformableIVecI sub(IVecI v)
sub in interface IArithmeticVal<IVecI,IDoubleI>sub in interface ITransformableIVecI mul(IDoubleI v)
mul in interface IArithmeticVal<IVecI,IDoubleI>mul in interface ITransformableIVecI mul(double v)
mul in interface ITransformableIVecI div(IDoubleI v)
div in interface IArithmeticVal<IVecI,IDoubleI>div in interface ITransformableIVecI div(double v)
div in interface ITransformableIVecI neg()
neg in interface ITransformableIVecI rev()
IVecI flip()
flip in interface ITransformableIVecI zero()
zero in interface IArithmeticVal<IVecI,IDoubleI>IVecI add(IVecI v, double f)
add in interface ITransformableIVecI add(IVecI v, IDoubleI f)
add in interface ITransformableIVecI add(double f, IVecI v)
add in interface ITransformableIVecI add(IDoubleI f, IVecI v)
add in interface ITransformabledouble dot(IVecI v)
double dot(double vx,
double vy,
double vz)
IVecI cross(double vx, double vy, double vz)
double len()
double len(ISwitchE e)
double len2()
double len2(ISwitchE e)
IVecI len(double l)
IVecI unit()
double dist(IVecI v)
double dist(double vx,
double vy,
double vz)
double dist2(IVecI v)
double dist2(double vx,
double vy,
double vz)
boolean eq(IVecI v)
boolean eq(double vx,
double vy,
double vz)
boolean eq(IVecI v, double tolerance)
boolean eq(double vx,
double vy,
double vz,
double tolerance)
boolean eq(ISwitchE e, IVecI v, double tolerance)
IBoolI eq(ISwitchR r, IVecI v, IDoubleI tolerance)
boolean eqX(IVecI v)
boolean eqY(IVecI v)
boolean eqZ(IVecI v)
boolean eqX(double vx)
boolean eqY(double vy)
boolean eqZ(double vz)
boolean eqX(IVecI v, double tolerance)
boolean eqY(IVecI v, double tolerance)
boolean eqZ(IVecI v, double tolerance)
boolean eqX(double vx,
double tolerance)
boolean eqY(double vy,
double tolerance)
boolean eqZ(double vz,
double tolerance)
double angle(IVecI v)
double angle(double vx,
double vy,
double vz)
double angle(IVecI v, IVecI axis)
axis - axis to determin sign of angle following right-handed screw rule.double angle(double vx,
double vy,
double vz,
double axisX,
double axisY,
double axisZ)
double angle(ISwitchE e, IVecI v, IVecI axis)
axis - axis to determin sign of angle following right-handed screw rule.IDoubleI angle(ISwitchR r, IVecI v, IVecI axis)
axis - axis to determin sign of angle following right-handed screw rule.IVecI rot(IVecI axis, IDoubleI angle)
rot in interface ITransformableIVecI rot(IVecI axis, double angle)
rot in interface ITransformableIVecI rot(double axisX, double axisY, double axisZ, double angle)
IVecI rot(double angle)
rot in interface ITransformableIVecI rot(IDoubleI angle)
rot in interface ITransformableIVecI rot(IVecI center, IVecI axis, IDoubleI angle)
rot in interface ITransformableIVecI rot(IVecI center, IVecI axis, double angle)
rot in interface ITransformableIVecI rot(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double angle)
IVecI rot(IVecI axis, IVecI destDir)
rot in interface ITransformableIVecI rot(IVecI center, IVecI axis, IVecI destPt)
rot in interface ITransformableIVecI rot2(double angle)
rot2 in interface ITransformableIVecI rot2(IDoubleI angle)
rot2 in interface ITransformableIVecI rot2(IVecI center, double angle)
rot2 in interface ITransformableIVecI rot2(IVecI center, IDoubleI angle)
rot2 in interface ITransformableIVecI rot2(double centerX, double centerY, double angle)
IVecI rot2(IVecI destDir)
rot2 in interface ITransformableIVecI rot2(IVecI center, IVecI destPt)
rot2 in interface ITransformableIVecI scale(IDoubleI f)
scale in interface ITransformableIVecI scale(double f)
scale in interface ITransformableIVecI scale(IVecI center, IDoubleI f)
scale in interface ITransformableIVecI scale(IVecI center, double f)
scale in interface ITransformableIVecI scale(double centerX, double centerY, double centerZ, double f)
IVecI scale1d(IVecI axis, double f)
scale1d in interface ITransformableIVecI scale1d(IVecI axis, IDoubleI f)
scale1d in interface ITransformableIVecI scale1d(double axisX, double axisY, double axisZ, double f)
IVecI scale1d(IVecI center, IVecI axis, double f)
scale1d in interface ITransformableIVecI scale1d(IVecI center, IVecI axis, IDoubleI f)
scale1d in interface ITransformableIVecI scale1d(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double f)
IVecI ref(IVecI planeDir)
ref in interface ITransformableIVecI ref(double planeX, double planeY, double planeZ)
IVecI ref(IVecI center, IVecI planeDir)
ref in interface ITransformableIVecI ref(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI mirror(IVecI planeDir)
mirror in interface ITransformableIVecI mirror(double planeX, double planeY, double planeZ)
IVecI mirror(IVecI center, IVecI planeDir)
mirror in interface ITransformableIVecI mirror(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI shear(double sxy, double syx, double syz, double szy, double szx, double sxz)
shear in interface ITransformableIVecI shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
shear in interface ITransformableIVecI shear(IVecI center, double sxy, double syx, double syz, double szy, double szx, double sxz)
shear in interface ITransformableIVecI shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
shear in interface ITransformableIVecI shearXY(double sxy, double syx)
shearXY in interface ITransformableIVecI shearXY(IDoubleI sxy, IDoubleI syx)
shearXY in interface ITransformableIVecI shearXY(IVecI center, double sxy, double syx)
shearXY in interface ITransformableIVecI shearXY(IVecI center, IDoubleI sxy, IDoubleI syx)
shearXY in interface ITransformableIVecI shearYZ(double syz, double szy)
shearYZ in interface ITransformableIVecI shearYZ(IDoubleI syz, IDoubleI szy)
shearYZ in interface ITransformableIVecI shearYZ(IVecI center, double syz, double szy)
shearYZ in interface ITransformableIVecI shearYZ(IVecI center, IDoubleI syz, IDoubleI szy)
shearYZ in interface ITransformableIVecI shearZX(double szx, double sxz)
shearZX in interface ITransformableIVecI shearZX(IDoubleI szx, IDoubleI sxz)
shearZX in interface ITransformableIVecI shearZX(IVecI center, double szx, double sxz)
shearZX in interface ITransformableIVecI shearZX(IVecI center, IDoubleI szx, IDoubleI sxz)
shearZX in interface ITransformableIVecI translate(double x, double y, double z)
translate in interface ITransformableIVecI translate(IDoubleI x, IDoubleI y, IDoubleI z)
translate in interface ITransformableIVecI translate(IVecI v)
translate in interface ITransformableIVecI transform(IMatrix3I mat)
transform in interface ITransformableIVecI transform(IMatrix4I mat)
transform in interface ITransformableIVecI transform(IVecI xvec, IVecI yvec, IVecI zvec)
transform in interface ITransformableIVecI transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate)
transform in interface ITransformableIVecI mv(double x, double y, double z)
mv in interface ITransformableIVecI mv(IDoubleI x, IDoubleI y, IDoubleI z)
mv in interface ITransformableIVecI mv(IVecI v)
mv in interface ITransformableIVecI cp()
cp in interface IArithmeticVal<IVecI,IDoubleI>cp in interface ITransformableIVecI cp(double x, double y, double z)
cp in interface ITransformableIVecI cp(IDoubleI x, IDoubleI y, IDoubleI z)
cp in interface ITransformableIVecI cp(IVecI v)
cp in interface ITransformableIVecI dif(double vx, double vy, double vz)
IVecI diff(double vx, double vy, double vz)
IVecI mid(double vx, double vy, double vz)
IVecI sum(double vx, double vy, double vz)
IVecI bisect(double vx, double vy, double vz)
IVecI nml(double vx, double vy, double vz)
IVecI nml(double vx1, double vy1, double vz1, double vx2, double vy2, double vz2)
boolean isValid()