public class IParticleTrajectory extends IParticle implements ITrajectoryI
Modifier and Type | Field and Description |
---|---|
ITrajectoryGeo |
trajectory |
point, pos, tracker
alive, duration, interactOverridden, localDynamics, parent, targets, time
Constructor and Description |
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IParticleTrajectory() |
IParticleTrajectory(double x,
double y,
double z) |
IParticleTrajectory(double x,
double y,
double z,
double vx,
double vy,
double vz) |
IParticleTrajectory(IGeometry... geometries) |
IParticleTrajectory(IParticle p) |
IParticleTrajectory(IParticleGeo ptcl) |
IParticleTrajectory(IParticleGeo ptcl,
IVecI vel) |
IParticleTrajectory(IParticle p,
IVecI vel) |
IParticleTrajectory(IVec p) |
IParticleTrajectory(IVecI p) |
IParticleTrajectory(IVecI geometryOrigin,
IGeometry... geometries) |
IParticleTrajectory(IVecI p,
IVecI vel) |
IParticleTrajectory(IVecI geometryOrigin,
IVecI geometryOrientation,
IGeometry... geometries) |
IParticleTrajectory(IVec p,
IVec vel) |
Modifier and Type | Method and Description |
---|---|
IParticleTrajectory |
add(double x,
double y,
double z) |
IParticleTrajectory |
add(double f,
IVecI v)
scale add
|
IParticleTrajectory |
add(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleTrajectory |
add(IDoubleI f,
IVecI v)
scale add
|
IParticleTrajectory |
add(IVecI v) |
IParticleTrajectory |
add(IVecI v,
double f)
scale add
|
IParticleTrajectory |
add(IVecI v,
IDoubleI f)
scale add
|
IParticleTrajectory |
addCP(IVecI pt)
add a point at the end of trajectory curve
|
IParticleTrajectory |
addForce(double fx,
double fy,
double fz)
alias of push
|
IParticleTrajectory |
addForce(IVecI f)
alias of push
|
IParticleTrajectory |
attach(IGeometry... geometries)
attach geometry object to agent to track its location.
|
IParticleTrajectory |
attach(IVecI geometryOrigin,
IGeometry... geometries)
attach geometry object to agent to track its location.
|
IParticleTrajectory |
attach(IVecI geometryOrigin,
IVecI geometryOrientation,
IGeometry... geometries)
attach geometry object to agent to track its location.
|
IParticleTrajectory |
clr(double dgray) |
IParticleTrajectory |
clr(double dgray,
double dalpha) |
IParticleTrajectory |
clr(double dr,
double dg,
double db) |
IParticleTrajectory |
clr(double dr,
double dg,
double db,
double da) |
IParticleTrajectory |
clr(float fgray) |
IParticleTrajectory |
clr(float fgray,
float falpha) |
IParticleTrajectory |
clr(float fr,
float fg,
float fb) |
IParticleTrajectory |
clr(float fr,
float fg,
float fb,
float fa) |
IParticleTrajectory |
clr(IColor c)
to set an object color
|
IParticleTrajectory |
clr(IColor c,
double alpha)
to set color, with alpha value overwritten
|
IParticleTrajectory |
clr(IColor c,
float alpha)
to set color, with alpha value overwritten
|
IParticleTrajectory |
clr(IColor c,
int alpha)
to set color, with alpha value overwritten
|
IParticleTrajectory |
clr(int gray) |
IParticleTrajectory |
clr(int gray,
int alpha) |
IParticleTrajectory |
clr(int r,
int g,
int b) |
IParticleTrajectory |
clr(int r,
int g,
int b,
int a) |
IParticleTrajectory |
clr(IObject o)
to set the same color with the object
|
IParticleTrajectory |
cp()
alias of dup()
|
IParticleTrajectory |
cp(double x,
double y,
double z)
cp() is alias of dup().add()
|
IParticleTrajectory |
cp(IDoubleI x,
IDoubleI y,
IDoubleI z)
cp() is alias of dup().add()
|
IParticleTrajectory |
cp(IVecI v)
cp() is alias of dup().add()
|
ICurve |
curve()
get trajectory curve
|
IParticleTrajectory |
decay(double d) |
int |
deg() |
IParticleTrajectory |
deg(int newDegree) |
void |
del()
delete agent and stop it by removing it from dynamics server
|
void |
del(boolean deleteTrajectory)
stop agent with option of deleting/keeping the geometry the agent owns
|
IParticleTrajectory |
div(double v) |
IParticleTrajectory |
div(IDoubleI v) |
IParticleTrajectory |
dup()
duplicate object
|
IParticleTrajectory |
fix()
IParticleI API
|
IParticleTrajectory |
flip()
alias of neg()
|
IParticleTrajectory |
force(IVecI v)
set force
|
IParticleTrajectory |
frc(IVecI v)
set force
|
IParticleTrajectory |
fric(double friction)
set friction
|
IParticleTrajectory |
friction(double friction)
set friction
|
IParticleTrajectory |
hide() |
IParticleTrajectory |
hideGeometry()
hide attached geometry
|
IParticleTrajectory |
hidePoint() |
IParticleTrajectory |
hideTrajectory() |
IParticleTrajectory |
hsb(double h,
double s,
double b) |
IParticleTrajectory |
hsb(double h,
double s,
double b,
double a) |
IParticleTrajectory |
hsb(float h,
float s,
float b) |
IParticleTrajectory |
hsb(float h,
float s,
float b,
float a) |
void |
initTrajectory() |
IParticleTrajectory |
layer(ILayer l)
Set layer by ILayer object
|
IParticleTrajectory |
len(double l)
setting length
|
IParticleTrajectory |
len(IDoubleI l)
setting length
|
IParticleTrajectory |
mass(double mass)
set mass
|
IParticleTrajectory |
mirror(double planeX,
double planeY,
double planeZ)
alias of ref
|
IParticleTrajectory |
mirror(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
alias of ref
|
IParticleTrajectory |
mirror(IVecI planeDir)
alias of ref
|
IParticleTrajectory |
mirror(IVecI center,
IVecI planeDir)
alias of ref
|
IParticleTrajectory |
mul(double v) |
IParticleTrajectory |
mul(IDoubleI v) |
IParticleTrajectory |
mv(double x,
double y,
double z)
mv() is alias of add()
|
IParticleTrajectory |
mv(IDoubleI x,
IDoubleI y,
IDoubleI z)
mv() is alias of add()
|
IParticleTrajectory |
mv(IVecI v)
mv() is alias of add()
|
IParticleTrajectory |
name(java.lang.String nm)
methods of IObject
|
IParticleTrajectory |
neg() |
IParticleTrajectory |
pos(IVecI v)
set position
|
IParticleTrajectory |
position(IVecI v)
set position
|
IParticleTrajectory |
pull(double fx,
double fy,
double fz)
equivalent to push(f.dup().neg())
|
IParticleTrajectory |
pull(IVecI f)
equivalent to push(f.dup().neg())
|
IParticleTrajectory |
push(double fx,
double fy,
double fz)
adding force to particle
|
IParticleTrajectory |
push(IVecI f)
adding force to particle
|
IParticleTrajectory |
ref(double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
ref(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
ref(IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
ref(IVecI center,
IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IParticleTrajectory |
removeTarget(int i)
remove target object.
|
IParticleTrajectory |
removeTarget(IObject obj)
remove target object.
|
IParticleTrajectory |
reset()
setting force zero
|
IParticleTrajectory |
resetForce()
alias of reset
|
IParticleTrajectory |
rev()
alias of neg()
|
IParticleTrajectory |
rot(double angle)
rotation on XY plane
|
IParticleTrajectory |
rot(double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector
|
IParticleTrajectory |
rot(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector and center point
|
IParticleTrajectory |
rot(IDoubleI angle)
rotation on XY plane
|
IParticleTrajectory |
rot(IVecI axis,
double angle)
rotation around axis vector
|
IParticleTrajectory |
rot(IVecI axis,
IDoubleI angle)
rotation around axis vector
|
IParticleTrajectory |
rot(IVecI axis,
IVecI destDir)
rotate to destination direction vector
|
IParticleTrajectory |
rot(IVecI center,
IVecI axis,
double angle)
rotation around axis vector and center point
|
IParticleTrajectory |
rot(IVecI center,
IVecI axis,
IDoubleI angle)
rotation around axis vector and center point
|
IParticleTrajectory |
rot(IVecI center,
IVecI axis,
IVecI destPt)
rotate to destination point location
|
IParticleTrajectory |
rot2(double angle)
rotation on xy-plane; alias of rot(double)
|
IParticleTrajectory |
rot2(double centerX,
double centerY,
double angle)
rotation on xy-plane
|
IParticleTrajectory |
rot2(IDoubleI angle)
rotation on xy-plane; alias of rot(IDoubleI)
|
IParticleTrajectory |
rot2(IVecI destDir)
rotation on xy-plane towards destDir
|
IParticleTrajectory |
rot2(IVecI center,
double angle)
rotation on xy-plane
|
IParticleTrajectory |
rot2(IVecI center,
IDoubleI angle)
rotation on xy-plane
|
IParticleTrajectory |
rot2(IVecI center,
IVecI destPt)
rotation on xy-plane towards destPt
|
IParticleTrajectory |
scale(double f)
alias of mul
|
IParticleTrajectory |
scale(double centerX,
double centerY,
double centerZ,
double f)
scale from a center
|
IParticleTrajectory |
scale(IDoubleI f)
alias of mul
|
IParticleTrajectory |
scale(IVecI center,
double f)
scale from a center
|
IParticleTrajectory |
scale(IVecI center,
IDoubleI f)
scale from a center
|
IParticleTrajectory |
scale1d(double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction
|
IParticleTrajectory |
scale1d(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction from a center
|
IParticleTrajectory |
scale1d(IVecI axis,
double f)
scale only in 1 direction
|
IParticleTrajectory |
scale1d(IVecI axis,
IDoubleI f)
scale only in 1 direction
|
IParticleTrajectory |
scale1d(IVecI center,
IVecI axis,
double f)
scale only in 1 direction from a center
|
IParticleTrajectory |
scale1d(IVecI center,
IVecI axis,
IDoubleI f)
scale only in 1 direction from a center
|
IParticleTrajectory |
set(double x,
double y,
double z) |
IParticleTrajectory |
set(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleTrajectory |
set(IVecI v) |
IParticleTrajectory |
setColor(double dgray) |
IParticleTrajectory |
setColor(double dgray,
double dalpha) |
IParticleTrajectory |
setColor(double dr,
double dg,
double db) |
IParticleTrajectory |
setColor(double dr,
double dg,
double db,
double da) |
IParticleTrajectory |
setColor(float fgray) |
IParticleTrajectory |
setColor(float fgray,
float falpha) |
IParticleTrajectory |
setColor(float fr,
float fg,
float fb) |
IParticleTrajectory |
setColor(float fr,
float fg,
float fb,
float fa) |
IParticleTrajectory |
setColor(IColor c) |
IParticleTrajectory |
setColor(IColor c,
double alpha) |
IParticleTrajectory |
setColor(IColor c,
float alpha) |
IParticleTrajectory |
setColor(IColor c,
int alpha) |
IParticleTrajectory |
setColor(int gray) |
IParticleTrajectory |
setColor(int gray,
int alpha) |
IParticleTrajectory |
setColor(int r,
int g,
int b) |
IParticleTrajectory |
setColor(int r,
int g,
int b,
int a) |
IParticleTrajectory |
setHSBColor(double h,
double s,
double b) |
IParticleTrajectory |
setHSBColor(double h,
double s,
double b,
double a) |
IParticleTrajectory |
setHSBColor(float h,
float s,
float b) |
IParticleTrajectory |
setHSBColor(float h,
float s,
float b,
float a) |
IParticleTrajectory |
setSize(double sz)
methods of IPoint
|
IParticleTrajectory |
shear(double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IParticleTrajectory |
shear(IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IParticleTrajectory |
shear(IVecI center,
double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IParticleTrajectory |
shear(IVecI center,
IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IParticleTrajectory |
shearXY(double sxy,
double syx)
shear operation on XY
|
IParticleTrajectory |
shearXY(IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IParticleTrajectory |
shearXY(IVecI center,
double sxy,
double syx)
shear operation on XY
|
IParticleTrajectory |
shearXY(IVecI center,
IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IParticleTrajectory |
shearYZ(double syz,
double szy)
shear operation on YZ
|
IParticleTrajectory |
shearYZ(IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IParticleTrajectory |
shearYZ(IVecI center,
double syz,
double szy)
shear operation on YZ
|
IParticleTrajectory |
shearYZ(IVecI center,
IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IParticleTrajectory |
shearZX(double szx,
double sxz)
shear operation on ZX
|
IParticleTrajectory |
shearZX(IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IParticleTrajectory |
shearZX(IVecI center,
double szx,
double sxz)
shear operation on ZX
|
IParticleTrajectory |
shearZX(IVecI center,
IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IParticleTrajectory |
show() |
IParticleTrajectory |
showGeometry()
show attached geometry
|
IParticleTrajectory |
showPoint() |
IParticleTrajectory |
showTrajectory() |
IParticleTrajectory |
size(double sz) |
IParticleTrajectory |
sub(double x,
double y,
double z) |
IParticleTrajectory |
sub(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IParticleTrajectory |
sub(IVecI v) |
IParticleTrajectory |
target(IObject targetObj)
add terget object to be updated by this dynamic object.
|
ICurve |
trajectory()
alias of curve()
|
IParticleTrajectory |
transform(IMatrix3I mat)
transform with a transformation matrix
|
IParticleTrajectory |
transform(IMatrix4I mat)
transform with a transformation matrix
|
IParticleTrajectory |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec)
transform with a transformation vectors
|
IParticleTrajectory |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec,
IVecI translate)
transform with a transformation vectors
|
IParticleTrajectory |
translate(double x,
double y,
double z)
alias of add()
|
IParticleTrajectory |
translate(IDoubleI x,
IDoubleI y,
IDoubleI z)
alias of add()
|
IParticleTrajectory |
translate(IVecI v)
alias of add()
|
IParticleTrajectory |
unfix()
unfix movement
|
IParticleTrajectory |
unit()
unitize
|
IParticleTrajectory |
vel(IVecI v)
set velocity
|
IParticleTrajectory |
velocity(IVecI v)
set velocity
|
IParticleTrajectory |
weight(double w) |
IParticleTrajectory |
weight(float w) |
IParticleTrajectory |
x(double vx)
methods of IVecI
|
IParticleTrajectory |
x(IDoubleI vx)
setting x component
|
IParticleTrajectory |
y(double vy)
setting y component
|
IParticleTrajectory |
y(IDoubleI vy)
setting y component
|
IParticleTrajectory |
z(double vz)
setting z component
|
IParticleTrajectory |
z(IDoubleI vz)
setting z component
|
IParticleTrajectory |
zero()
setting all zero
|
acc, acceleration, decay, fixed, force, frc, fric, friction, initParticleAgent, initParticleAgent, initParticleAgent, initParticleAgent, initParticleAgent, mass, pos, position, skipUpdateOnce, skipUpdateOnce, vel, velocity, x, x, y, y, z
angle, angle, angle, angle, angle, angle, angle, angle, bisect, bisect, brep, brep, brepNum, breps, cross, cross, curve, curveNum, curves, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, dot, dot, dot, dot, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, geometries, geometry, geometry, geometryNum, get, getSize, getX, getY, getZ, isValid, len, len, len, len2, len2, len2, mesh, mesh, meshes, meshNum, mid, mid, nml, nml, nml, nml, point, point, pointNum, points, size, sum, sum, sum, sum, sum, sum, sum, surface, surface, surfaceNum, surfaces, to2d, to2d, to2d, to2d, to4d, to4d, to4d, toString, x, x, x, y, y, y, z, z, z
addDynamics, alive, deletDynamics, deleteDynamics, deleteDynamics, duration, duration, dynamicsNum, getDynamics, initAgent, interact, interact, localDynamics, parent, parent, postinteract, postupdate, preinteract, preupdate, target, targetNum, targets, time, time, update, updateGraphic, updateTarget
addUserData, addUserData, alpha, alphaInt, attr, attr, attr, awtColor, blue, blueInt, brightness, castStringHashMap, clearDynamics, clearGraphics, clr, clr, clr, clr, clr, createGraphic, defaultAttribute, deleteGraphic, getAWTColor, getColor, getGraphic, getGraphic, getParameter, graphicsNum, gray, grayInt, green, greenInt, grey, greyInt, hue, initGraphic, initObject, isVisible, layer, layer, name, red, redInt, resetGraphic, saturation, server, setColor, setColor, setColor, setColor, setParameter, setTexture, syncColor, syncGraphic, syncVisibility, syncWeight, texture, userData, userData, userData, userDataNum, visible, weight
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
target, targetNum, targets, updateTarget
angle, angle, angle, angle, angle, angle, angle, angle, bisect, bisect, cross, cross, dif, dif, diff, diff, dist, dist, dist, dist, dist2, dist2, dist2, dist2, dot, dot, dot, dot, eq, eq, eq, eq, eq, eq, eq, eq, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqX, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqY, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, eqZ, get, getX, getY, getZ, isValid, len, len, len, len2, len2, len2, mid, mid, nml, nml, nml, nml, sum, sum, sum, sum, sum, sum, sum, to2d, to2d, to2d, to2d, to4d, to4d, to4d, x, x, x, y, y, y, z, z, z
public ITrajectoryGeo trajectory
public IParticleTrajectory()
public IParticleTrajectory(double x, double y, double z)
public IParticleTrajectory(IVec p)
public IParticleTrajectory(IVecI p)
public IParticleTrajectory(IParticleGeo ptcl)
public IParticleTrajectory(IParticle p)
public IParticleTrajectory(double x, double y, double z, double vx, double vy, double vz)
public IParticleTrajectory(IParticleGeo ptcl, IVecI vel)
public IParticleTrajectory(IGeometry... geometries)
public void initTrajectory()
public int deg()
public IParticleTrajectory deg(int newDegree)
public ICurve curve()
curve
in interface ITrajectoryI
curve
in class IPointAgent
public ICurve trajectory()
trajectory
in interface ITrajectoryI
public IParticleTrajectory addCP(IVecI pt)
ITrajectoryI
addCP
in interface ITrajectoryI
public IParticleTrajectory fix()
fix
in interface IParticleI
fix
in class IParticle
public IParticleTrajectory unfix()
IParticleI
unfix
in interface IParticleI
unfix
in class IParticle
public IParticleTrajectory mass(double mass)
IParticleI
mass
in interface IParticleI
mass
in class IParticle
public IParticleTrajectory position(IVecI v)
IParticleI
position
in interface IParticleI
position
in class IParticle
public IParticleTrajectory pos(IVecI v)
IParticleI
pos
in interface IParticleI
pos
in class IParticle
public IParticleTrajectory velocity(IVecI v)
IParticleI
velocity
in interface IParticleI
velocity
in class IParticle
public IParticleTrajectory vel(IVecI v)
IParticleI
vel
in interface IParticleI
vel
in class IParticle
public IParticleTrajectory force(IVecI v)
IParticleI
force
in interface IParticleI
force
in class IParticle
public IParticleTrajectory frc(IVecI v)
IParticleI
frc
in interface IParticleI
frc
in class IParticle
public IParticleTrajectory friction(double friction)
IParticleI
friction
in interface IParticleI
friction
in class IParticle
public IParticleTrajectory fric(double friction)
IParticleI
fric
in interface IParticleI
fric
in class IParticle
public IParticleTrajectory decay(double d)
decay
in interface IParticleI
decay
in class IParticle
public IParticleTrajectory push(IVecI f)
IParticleI
push
in interface IParticleI
push
in class IParticle
public IParticleTrajectory push(double fx, double fy, double fz)
IParticleI
push
in interface IParticleI
push
in class IParticle
public IParticleTrajectory pull(IVecI f)
IParticleI
pull
in interface IParticleI
pull
in class IParticle
public IParticleTrajectory pull(double fx, double fy, double fz)
IParticleI
pull
in interface IParticleI
pull
in class IParticle
public IParticleTrajectory addForce(IVecI f)
IParticleI
addForce
in interface IParticleI
addForce
in class IParticle
public IParticleTrajectory addForce(double fx, double fy, double fz)
IParticleI
addForce
in interface IParticleI
addForce
in class IParticle
public IParticleTrajectory reset()
IParticleI
reset
in interface IParticleI
reset
in class IParticle
public IParticleTrajectory resetForce()
IParticleI
resetForce
in interface IParticleI
resetForce
in class IParticle
public IParticleTrajectory attach(IGeometry... geometries)
public IParticleTrajectory attach(IVecI geometryOrigin, IGeometry... geometries)
public IParticleTrajectory attach(IVecI geometryOrigin, IVecI geometryOrientation, IGeometry... geometries)
attach
in class IParticle
geometryOrigin
- origin of geometry object which is moved to the agent's location.geometryOrientation
- original orientation of geometry which is matched with particle's velocity direction; if its's null, orientatin matching is disabled.geometries
- one or more geometry objects.public IParticleTrajectory x(double vx)
public IParticleTrajectory y(double vy)
IVecI
public IParticleTrajectory z(double vz)
IVecI
public IParticleTrajectory x(IDoubleI vx)
IVecI
public IParticleTrajectory y(IDoubleI vy)
IVecI
public IParticleTrajectory z(IDoubleI vz)
IVecI
public IParticleTrajectory dup()
IObject
dup
in interface IArithmeticVal<IVecI,IDoubleI>
dup
in interface ITransformable
dup
in interface IVecI
dup
in class IParticle
public IParticleTrajectory set(IVecI v)
public IParticleTrajectory set(double x, double y, double z)
public IParticleTrajectory set(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleTrajectory add(double x, double y, double z)
public IParticleTrajectory add(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleTrajectory add(IVecI v)
add
in interface IArithmeticVal<IVecI,IDoubleI>
add
in interface ITransformable
add
in interface IVecI
add
in class IParticle
public IParticleTrajectory sub(double x, double y, double z)
public IParticleTrajectory sub(IDoubleI x, IDoubleI y, IDoubleI z)
public IParticleTrajectory sub(IVecI v)
sub
in interface IArithmeticVal<IVecI,IDoubleI>
sub
in interface ITransformable
sub
in interface IVecI
sub
in class IParticle
public IParticleTrajectory mul(IDoubleI v)
mul
in interface IArithmeticVal<IVecI,IDoubleI>
mul
in interface ITransformable
mul
in interface IVecI
mul
in class IParticle
public IParticleTrajectory mul(double v)
public IParticleTrajectory div(IDoubleI v)
div
in interface IArithmeticVal<IVecI,IDoubleI>
div
in interface ITransformable
div
in interface IVecI
div
in class IParticle
public IParticleTrajectory div(double v)
public IParticleTrajectory neg()
public IParticleTrajectory rev()
IVecI
public IParticleTrajectory flip()
IVecI
public IParticleTrajectory zero()
IVecI
public IParticleTrajectory add(IVecI v, double f)
IVecI
public IParticleTrajectory add(IVecI v, IDoubleI f)
IVecI
public IParticleTrajectory add(double f, IVecI v)
IVecI
public IParticleTrajectory add(IDoubleI f, IVecI v)
IVecI
public IParticleTrajectory len(IDoubleI l)
IVecI
public IParticleTrajectory len(double l)
IVecI
public IParticleTrajectory unit()
IVecI
public IParticleTrajectory rot(IDoubleI angle)
IVecI
public IParticleTrajectory rot(double angle)
IVecI
public IParticleTrajectory rot(IVecI axis, IDoubleI angle)
IVecI
public IParticleTrajectory rot(IVecI axis, double angle)
IVecI
public IParticleTrajectory rot(double axisX, double axisY, double axisZ, double angle)
IVecI
public IParticleTrajectory rot(IVecI center, IVecI axis, double angle)
IVecI
public IParticleTrajectory rot(IVecI center, IVecI axis, IDoubleI angle)
IVecI
public IParticleTrajectory rot(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double angle)
IVecI
public IParticleTrajectory rot(IVecI axis, IVecI destDir)
IVecI
public IParticleTrajectory rot(IVecI center, IVecI axis, IVecI destPt)
IVecI
public IParticleTrajectory rot2(IDoubleI angle)
IVecI
public IParticleTrajectory rot2(double angle)
IVecI
public IParticleTrajectory rot2(IVecI center, double angle)
IVecI
public IParticleTrajectory rot2(IVecI center, IDoubleI angle)
IVecI
public IParticleTrajectory rot2(double centerX, double centerY, double angle)
IVecI
public IParticleTrajectory rot2(IVecI destDir)
IVecI
public IParticleTrajectory rot2(IVecI center, IVecI destPt)
IVecI
public IParticleTrajectory scale(IDoubleI f)
IVecI
public IParticleTrajectory scale(double f)
IVecI
public IParticleTrajectory scale(IVecI center, IDoubleI f)
IVecI
public IParticleTrajectory scale(IVecI center, double f)
IVecI
public IParticleTrajectory scale(double centerX, double centerY, double centerZ, double f)
IVecI
public IParticleTrajectory scale1d(IVecI axis, double f)
public IParticleTrajectory scale1d(IVecI axis, IDoubleI f)
IVecI
public IParticleTrajectory scale1d(double axisX, double axisY, double axisZ, double f)
IVecI
public IParticleTrajectory scale1d(IVecI center, IVecI axis, double f)
IVecI
public IParticleTrajectory scale1d(IVecI center, IVecI axis, IDoubleI f)
IVecI
public IParticleTrajectory scale1d(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double f)
IVecI
public IParticleTrajectory ref(IVecI planeDir)
IVecI
public IParticleTrajectory ref(double planeX, double planeY, double planeZ)
IVecI
public IParticleTrajectory ref(IVecI center, IVecI planeDir)
IVecI
public IParticleTrajectory ref(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI
public IParticleTrajectory mirror(IVecI planeDir)
IVecI
public IParticleTrajectory mirror(double planeX, double planeY, double planeZ)
IVecI
public IParticleTrajectory mirror(IVecI center, IVecI planeDir)
IVecI
public IParticleTrajectory mirror(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI
public IParticleTrajectory shear(double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecI
public IParticleTrajectory shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleTrajectory shear(IVecI center, double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecI
public IParticleTrajectory shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleTrajectory shearXY(double sxy, double syx)
IVecI
public IParticleTrajectory shearXY(IDoubleI sxy, IDoubleI syx)
IVecI
public IParticleTrajectory shearXY(IVecI center, double sxy, double syx)
IVecI
public IParticleTrajectory shearXY(IVecI center, IDoubleI sxy, IDoubleI syx)
IVecI
public IParticleTrajectory shearYZ(double syz, double szy)
IVecI
public IParticleTrajectory shearYZ(IDoubleI syz, IDoubleI szy)
IVecI
public IParticleTrajectory shearYZ(IVecI center, double syz, double szy)
IVecI
public IParticleTrajectory shearYZ(IVecI center, IDoubleI syz, IDoubleI szy)
IVecI
public IParticleTrajectory shearZX(double szx, double sxz)
IVecI
public IParticleTrajectory shearZX(IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleTrajectory shearZX(IVecI center, double szx, double sxz)
IVecI
public IParticleTrajectory shearZX(IVecI center, IDoubleI szx, IDoubleI sxz)
IVecI
public IParticleTrajectory translate(double x, double y, double z)
IVecI
public IParticleTrajectory translate(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
public IParticleTrajectory translate(IVecI v)
IVecI
public IParticleTrajectory transform(IMatrix3I mat)
IVecI
public IParticleTrajectory transform(IMatrix4I mat)
IVecI
public IParticleTrajectory transform(IVecI xvec, IVecI yvec, IVecI zvec)
IVecI
public IParticleTrajectory transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate)
IVecI
public IParticleTrajectory mv(double x, double y, double z)
IVecI
public IParticleTrajectory mv(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
public IParticleTrajectory mv(IVecI v)
IVecI
public IParticleTrajectory cp()
IObject
cp
in interface IArithmeticVal<IVecI,IDoubleI>
cp
in interface ITransformable
cp
in interface IVecI
cp
in class IParticle
public IParticleTrajectory cp(double x, double y, double z)
IVecI
public IParticleTrajectory cp(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
public IParticleTrajectory cp(IVecI v)
IVecI
public IParticleTrajectory setSize(double sz)
public IParticleTrajectory size(double sz)
public IParticleTrajectory name(java.lang.String nm)
public IParticleTrajectory layer(ILayer l)
IObject
public IParticleTrajectory show()
public IParticleTrajectory hide()
public IParticleTrajectory showPoint()
public IParticleTrajectory hidePoint()
public IParticleTrajectory showGeometry()
IPointAgent
showGeometry
in class IParticle
public IParticleTrajectory hideGeometry()
IPointAgent
hideGeometry
in class IParticle
public IParticleTrajectory showTrajectory()
public IParticleTrajectory hideTrajectory()
public void del()
IAgent
del
in class IPointAgent
public void del(boolean deleteTrajectory)
IPointAgent
del
in class IPointAgent
public IParticleTrajectory clr(IColor c)
IObject
public IParticleTrajectory clr(IColor c, int alpha)
IObject
public IParticleTrajectory clr(IColor c, float alpha)
IObject
public IParticleTrajectory clr(IColor c, double alpha)
IObject
public IParticleTrajectory clr(IObject o)
IObject
public IParticleTrajectory clr(int gray)
public IParticleTrajectory clr(float fgray)
public IParticleTrajectory clr(double dgray)
public IParticleTrajectory clr(int gray, int alpha)
public IParticleTrajectory clr(float fgray, float falpha)
public IParticleTrajectory clr(double dgray, double dalpha)
public IParticleTrajectory clr(int r, int g, int b)
public IParticleTrajectory clr(float fr, float fg, float fb)
public IParticleTrajectory clr(double dr, double dg, double db)
public IParticleTrajectory clr(int r, int g, int b, int a)
public IParticleTrajectory clr(float fr, float fg, float fb, float fa)
public IParticleTrajectory clr(double dr, double dg, double db, double da)
public IParticleTrajectory hsb(float h, float s, float b, float a)
public IParticleTrajectory hsb(double h, double s, double b, double a)
public IParticleTrajectory hsb(float h, float s, float b)
public IParticleTrajectory hsb(double h, double s, double b)
public IParticleTrajectory setColor(IColor c)
public IParticleTrajectory setColor(IColor c, int alpha)
public IParticleTrajectory setColor(IColor c, float alpha)
public IParticleTrajectory setColor(IColor c, double alpha)
public IParticleTrajectory setColor(int gray)
public IParticleTrajectory setColor(float fgray)
public IParticleTrajectory setColor(double dgray)
public IParticleTrajectory setColor(int gray, int alpha)
public IParticleTrajectory setColor(float fgray, float falpha)
public IParticleTrajectory setColor(double dgray, double dalpha)
public IParticleTrajectory setColor(int r, int g, int b)
public IParticleTrajectory setColor(float fr, float fg, float fb)
public IParticleTrajectory setColor(double dr, double dg, double db)
public IParticleTrajectory setColor(int r, int g, int b, int a)
public IParticleTrajectory setColor(float fr, float fg, float fb, float fa)
public IParticleTrajectory setColor(double dr, double dg, double db, double da)
public IParticleTrajectory setHSBColor(float h, float s, float b, float a)
setHSBColor
in class IParticle
public IParticleTrajectory setHSBColor(double h, double s, double b, double a)
setHSBColor
in class IParticle
public IParticleTrajectory setHSBColor(float h, float s, float b)
setHSBColor
in class IParticle
public IParticleTrajectory setHSBColor(double h, double s, double b)
setHSBColor
in class IParticle
public IParticleTrajectory weight(double w)
public IParticleTrajectory weight(float w)
public IParticleTrajectory target(IObject targetObj)
public IParticleTrajectory removeTarget(int i)
removeTarget
in interface IDynamics
removeTarget
in interface IParticleI
removeTarget
in class IParticle
public IParticleTrajectory removeTarget(IObject obj)
removeTarget
in interface IDynamics
removeTarget
in interface IParticleI
removeTarget
in class IParticle