public class ISphere extends ISurface
Constructor and Description |
---|
ISphere(double x,
double y,
double z,
double radius) |
ISphere(IServerI s,
double x,
double y,
double z,
double radius) |
ISphere(IServerI s,
IVecI center,
double radius) |
ISphere(IServerI s,
IVecI center,
IDoubleI radius) |
ISphere(IVecI center,
double radius) |
ISphere(IVecI center,
IDoubleI radius) |
Modifier and Type | Method and Description |
---|---|
ISphere |
clr(java.awt.Color c) |
ISphere |
clr(java.awt.Color c,
int alpha) |
ISphere |
clr(double dgray) |
ISphere |
clr(double dgray,
double dalpha) |
ISphere |
clr(double dr,
double dg,
double db) |
ISphere |
clr(double dr,
double dg,
double db,
double da) |
ISphere |
clr(float fgray) |
ISphere |
clr(float fgray,
float falpha) |
ISphere |
clr(float fr,
float fg,
float fb) |
ISphere |
clr(float fr,
float fg,
float fb,
float fa) |
ISphere |
clr(IColor c)
to set an object color
|
ISphere |
clr(IColor c,
double alpha)
to set color, with alpha value overwritten
|
ISphere |
clr(IColor c,
float alpha)
to set color, with alpha value overwritten
|
ISphere |
clr(IColor c,
int alpha)
to set color, with alpha value overwritten
|
ISphere |
clr(int gray) |
ISphere |
clr(int gray,
int alpha) |
ISphere |
clr(int r,
int g,
int b) |
ISphere |
clr(int r,
int g,
int b,
int a) |
ISphere |
clr(IObject o)
to set the same color with the object
|
ISphere |
hide() |
ISphere |
hsb(double h,
double s,
double b) |
ISphere |
hsb(double h,
double s,
double b,
double a) |
ISphere |
hsb(float h,
float s,
float b) |
ISphere |
hsb(float h,
float s,
float b,
float a) |
void |
initSphere(IServerI s) |
ISphere |
layer(ILayer l)
Set layer by ILayer object
|
ISphere |
name(java.lang.String nm)
methods of IObject
|
ISphere |
setColor(java.awt.Color c) |
ISphere |
setColor(java.awt.Color c,
int alpha) |
ISphere |
setColor(double dgray) |
ISphere |
setColor(double dgray,
double dalpha) |
ISphere |
setColor(double dr,
double dg,
double db) |
ISphere |
setColor(double dr,
double dg,
double db,
double da) |
ISphere |
setColor(float fgray) |
ISphere |
setColor(float fgray,
float falpha) |
ISphere |
setColor(float fr,
float fg,
float fb) |
ISphere |
setColor(float fr,
float fg,
float fb,
float fa) |
ISphere |
setColor(int gray) |
ISphere |
setColor(int gray,
int alpha) |
ISphere |
setColor(int r,
int g,
int b) |
ISphere |
setColor(int r,
int g,
int b,
int a) |
ISphere |
setHSBColor(double h,
double s,
double b) |
ISphere |
setHSBColor(double h,
double s,
double b,
double a) |
ISphere |
setHSBColor(float h,
float s,
float b) |
ISphere |
setHSBColor(float h,
float s,
float b,
float a) |
ISphere |
show() |
static double[] |
sphereKnots() |
ISphere |
weight(double w) |
ISphere |
weight(float w) |
add, add, add, add, add, add, add, addInnerTrimLoop, addInnerTrimLoop, addInnerTrimLoop, addInnerTrimLoop, addInnerTrimLoop, addInnerTrimLoop, addOuterTrimLoop, addOuterTrimLoop, addOuterTrimLoop, addOuterTrimLoop, addOuterTrimLoop, addOuterTrimLoop, addUCP, addVCP, attr, center, clearInnerTrim, clearOuterTrim, clearTrim, closePt, closePt, clr, clr, corner, corner, cornerCP, cornerCP, cp, cp, cp, cp, cp, cp, cps, createGraphic, dist, dist, div, div, dup, ep, ep, flip, flipN, flipU, flipUV, flipV, get, hasDefaultTrim, hasDefaultTrim, hasDefaultTrim, hasInnerTrim, hasInnerTrim, hasInnerTrim, hasOuterTrim, hasOuterTrim, hasOuterTrim, hasTrim, hasTrim, hasTrim, initSurface, innerTrim, innerTrim, innerTrimLoop, innerTrimLoop, innerTrimLoopNum, innerTrimLoopNum, innerTrimLoopNum, innerTrimNum, innerTrimNum, isFlat, isFlat, isFlat, isInsideTrim, isInsideTrim, isInsideTrim, isRational, isRational, isRational, isUClosed, isUClosed, isUClosed, isValid, isVClosed, isVClosed, isVClosed, layer, mid, mirror, mirror, mul, mul, mv, mv, mv, neg, nml, nml, nml, normal, normal, normal, nrml, nrml, nrml, outerTrim, outerTrim, outerTrimLoop, outerTrimLoop, outerTrimLoopNum, outerTrimLoopNum, outerTrimLoopNum, outerTrimNum, outerTrimNum, pt, pt, pt, pt, pt, pt, ref, ref, revN, revU, revUV, revV, rot, rot, rot, rot, rot, rot, rot, rot, rot2, rot2, rot2, rot2, rot2, rot2, scale, scale, scale, scale, scale1d, scale1d, scale1d, scale1d, setColor, setColor, setColor, setColor, setColor, setColor, shear, shear, shear, shear, shearXY, shearXY, shearXY, shearXY, shearYZ, shearYZ, shearYZ, shearYZ, shearZX, shearZX, shearZX, shearZX, sub, sub, sub, swapUV, transform, transform, transform, transform, translate, translate, translate, u, u, ucpNum, ucpNum, ucpNum, udeg, udeg, udeg, uend, uend, uend, uepNum, uepNum, uepNum, uknot, uknot, uknotNum, uknotNum, uknotNum, uknots, uknots, uknots, unum, unum, unum, ustart, ustart, ustart, utan, utan, utan, uv, uv, v, v, vcpNum, vcpNum, vcpNum, vdeg, vdeg, vdeg, vend, vend, vend, vepNum, vepNum, vepNum, vknot, vknot, vknotNum, vknotNum, vknotNum, vknots, vknots, vknots, vnum, vnum, vnum, vstart, vstart, vstart, vtan, vtan, vtan
addDynamics, addUserData, addUserData, alpha, alphaInt, attr, attr, awtColor, blue, blueInt, brightness, castStringHashMap, clearDynamics, clearGraphics, clr, defaultAttribute, del, deletDynamics, deleteDynamics, deleteDynamics, deleteGraphic, dynamicsNum, getAWTColor, getColor, getDynamics, getGraphic, getGraphic, getParameter, graphicsNum, gray, grayInt, green, greenInt, grey, greyInt, hue, initGraphic, initObject, isVisible, layer, name, red, redInt, resetGraphic, saturation, server, setParameter, setTexture, syncColor, syncGraphic, syncVisibility, syncWeight, texture, updateGraphic, userData, userData, userData, userDataNum, visible, weight
public ISphere(double x, double y, double z, double radius)
public ISphere(IServerI s, double x, double y, double z, double radius)
public ISphere(IVecI center, double radius)
public static double[] sphereKnots()
public void initSphere(IServerI s)
public ISphere name(java.lang.String nm)
ISurface
public ISphere layer(ILayer l)
IGeometry
public ISphere clr(IColor c, int alpha)
IObject
public ISphere clr(IColor c, float alpha)
IObject
public ISphere clr(IColor c, double alpha)
IObject
public ISphere clr(IObject o)
IObject
public ISphere setColor(float fr, float fg, float fb)
public ISphere setColor(double dr, double dg, double db)
public ISphere setColor(float fr, float fg, float fb, float fa)
public ISphere setColor(double dr, double dg, double db, double da)
public ISphere setHSBColor(float h, float s, float b, float a)
setHSBColor
in class ISurface
public ISphere setHSBColor(double h, double s, double b, double a)
setHSBColor
in class ISurface
public ISphere setHSBColor(float h, float s, float b)
setHSBColor
in class ISurface
public ISphere setHSBColor(double h, double s, double b)
setHSBColor
in class ISurface