public class IVectorObject extends IObject implements IVecI
| Constructor and Description |
|---|
IVectorObject(IServerI s,
IVecI vec) |
IVectorObject(IServerI s,
IVecI vec,
IVecI root) |
IVectorObject(IServerI s,
IVectorObject vobj) |
IVectorObject(IVecI vec) |
IVectorObject(IVecI vec,
IVecI root) |
IVectorObject(IVectorObject vobj) |
| Modifier and Type | Method and Description |
|---|---|
IVectorObject |
add(double x,
double y,
double z) |
IVectorObject |
add(double f,
IVecI v)
scale add
|
IVectorObject |
add(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVectorObject |
add(IDoubleI f,
IVecI v)
scale add
|
IVectorObject |
add(IVecI v) |
IVectorObject |
add(IVecI v,
double f)
scale add
|
IVectorObject |
add(IVecI v,
IDoubleI f)
scale add
|
double |
angle(double vx,
double vy,
double vz)
get angle between two vector from 0 to Pi
|
double |
angle(double vx,
double vy,
double vz,
double axisX,
double axisY,
double axisZ) |
double |
angle(ISwitchE e,
IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(ISwitchE e,
IVecI v,
IVecI axis) |
IDoubleI |
angle(ISwitchR r,
IVecI v)
get angle between two vector from 0 to Pi
|
IDoubleI |
angle(ISwitchR r,
IVecI v,
IVecI axis) |
double |
angle(IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(IVecI v,
IVecI axis) |
IVecI |
bisect(double vx,
double vy,
double vz)
create a new instance of bisector
|
IVecI |
bisect(IVecI v)
create a new instance of bisector
|
IVectorObject |
clr(java.awt.Color c) |
IVectorObject |
clr(java.awt.Color c,
double alpha) |
IVectorObject |
clr(java.awt.Color c,
float alpha) |
IVectorObject |
clr(java.awt.Color c,
int alpha) |
IVectorObject |
clr(double dgray) |
IVectorObject |
clr(double dgray,
double dalpha) |
IVectorObject |
clr(double dr,
double dg,
double db) |
IVectorObject |
clr(double dr,
double dg,
double db,
double da) |
IVectorObject |
clr(float fgray) |
IVectorObject |
clr(float fgray,
float falpha) |
IVectorObject |
clr(float fr,
float fg,
float fb) |
IVectorObject |
clr(float fr,
float fg,
float fb,
float fa) |
IVectorObject |
clr(IColor c)
to set an object color
|
IVectorObject |
clr(IColor c,
double alpha)
to set color, with alpha value overwritten
|
IVectorObject |
clr(IColor c,
float alpha)
to set color, with alpha value overwritten
|
IVectorObject |
clr(IColor c,
int alpha)
to set color, with alpha value overwritten
|
IVectorObject |
clr(int gray) |
IVectorObject |
clr(int gray,
int alpha) |
IVectorObject |
clr(int r,
int g,
int b) |
IVectorObject |
clr(int r,
int g,
int b,
int a) |
IVectorObject |
clr(IObject o)
to set the same color with the object
|
IVectorObject |
cp()
cp() is alias of dup()
|
IVectorObject |
cp(double x,
double y,
double z)
cp() is alias of dup().add()
|
IVectorObject |
cp(IDoubleI x,
IDoubleI y,
IDoubleI z)
cp() is alias of dup().add()
|
IVectorObject |
cp(IVecI v)
cp() is alias of dup().add()
|
IGraphicObject |
createGraphic(igeo.gui.IGraphicMode m) |
IVecI |
cross(double vx,
double vy,
double vz)
cross product, creating a new instance
|
IVecI |
cross(IVecI v)
cross product, creating a new instance
|
IVecI |
dif(double vx,
double vy,
double vz)
create a new instance of difference
|
IVecI |
dif(IVecI v)
create a new instance of difference
|
IVecI |
diff(double vx,
double vy,
double vz)
alias of dif
|
IVecI |
diff(IVecI v)
alias of dif
|
double |
dist(double vx,
double vy,
double vz)
distance of two vectors
|
double |
dist(ISwitchE e,
IVecI v)
distance of two vectors
|
IDoubleI |
dist(ISwitchR r,
IVecI v)
distance of two vectors
|
double |
dist(IVecI v)
distance of two vectors
|
double |
dist2(double vx,
double vy,
double vz)
squared distance of two vectors
|
double |
dist2(ISwitchE e,
IVecI v)
squared distance of two vectors
|
IDoubleI |
dist2(ISwitchR r,
IVecI v)
squared distance of two vectors
|
double |
dist2(IVecI v)
squared distance of two vectors
|
IVectorObject |
div(double v) |
IVectorObject |
div(IDoubleI v) |
double |
dot(double vx,
double vy,
double vz)
dot product
|
double |
dot(ISwitchE e,
IVecI v)
dot product
|
IDoubleI |
dot(ISwitchR r,
IVecI v)
dot product
|
double |
dot(IVecI v)
dot product
|
IVectorObject |
dup()
duplicate object
|
boolean |
eq(double vx,
double vy,
double vz)
check whether location is same or not
|
boolean |
eq(double vx,
double vy,
double vz,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(ISwitchE e,
IVecI v)
check whether location is same or not
|
boolean |
eq(ISwitchE e,
IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
IBoolI |
eq(ISwitchR r,
IVecI v)
check whether location is same or not
|
IBoolI |
eq(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(IVecI v)
check whether location is same or not
|
boolean |
eq(IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eqX(double vx)
check if same in X
|
boolean |
eqX(double vx,
double tolerance)
check if same in X with tolerance
|
boolean |
eqX(ISwitchE e,
IVecI v)
check if same in X
|
boolean |
eqX(ISwitchE e,
IVecI v,
double tolerance)
check if same in X with tolerance
|
IBoolI |
eqX(ISwitchR r,
IVecI v)
check if same in X
|
IBoolI |
eqX(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in X with tolerance
|
boolean |
eqX(IVecI v)
check if same in X
|
boolean |
eqX(IVecI v,
double tolerance)
check if same in X with tolerance
|
boolean |
eqY(double vy)
check if same in Y
|
boolean |
eqY(double vy,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqY(ISwitchE e,
IVecI v)
check if same in Y
|
boolean |
eqY(ISwitchE e,
IVecI v,
double tolerance)
check if same in Y with tolerance
|
IBoolI |
eqY(ISwitchR r,
IVecI v)
check if same in Y
|
IBoolI |
eqY(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Y with tolerance
|
boolean |
eqY(IVecI v)
check if same in Y
|
boolean |
eqY(IVecI v,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqZ(double vz)
check if same in Z
|
boolean |
eqZ(double vz,
double tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(ISwitchE e,
IVecI v)
check if same in Z
|
boolean |
eqZ(ISwitchE e,
IVecI v,
double tolerance)
check if same in Z with tolerance
|
IBoolI |
eqZ(ISwitchR r,
IVecI v)
check if same in Z
|
IBoolI |
eqZ(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(IVecI v)
check if same in Z
|
boolean |
eqZ(IVecI v,
double tolerance)
check if same in Z with tolerance
|
IVectorObject |
flip()
alias of neg()
|
IVec |
get() |
double |
getSize() |
IDoubleI |
getX() |
IDoubleI |
getY() |
IDoubleI |
getZ() |
IVectorObject |
hide() |
IVectorObject |
hsb(double h,
double s,
double b) |
IVectorObject |
hsb(double h,
double s,
double b,
double a) |
IVectorObject |
hsb(float h,
float s,
float b) |
IVectorObject |
hsb(float h,
float s,
float b,
float a) |
protected void |
initVector(IServerI s) |
boolean |
isValid()
checking parameters validity.
|
IVectorObject |
layer(ILayer l)
Set layer by ILayer object
|
double |
len()
getting length of the vector
|
IVectorObject |
len(double l)
setting length
|
IVectorObject |
len(IDoubleI l)
setting length
|
double |
len(ISwitchE e)
getting length of the vector
|
IDoubleI |
len(ISwitchR r)
getting length of the vector
|
double |
len2()
getting squared length of the vector
|
double |
len2(ISwitchE e)
getting squared length of the vector
|
IDoubleI |
len2(ISwitchR r)
getting squared length of the vector
|
IVecI |
mid(double vx,
double vy,
double vz)
create a new instance of midpoint
|
IVecI |
mid(IVecI v)
create a new instance of midpoint
|
IVectorObject |
mirror(double planeX,
double planeY,
double planeZ)
alias of ref
|
IVectorObject |
mirror(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
alias of ref
|
IVectorObject |
mirror(IVecI planeDir)
reflect (mirror) 3 dimensionally to the other side of the plane
|
IVectorObject |
mirror(IVecI center,
IVecI planeDir)
alias of ref
|
IVectorObject |
mul(double v) |
IVectorObject |
mul(IDoubleI v) |
IVectorObject |
mv(double x,
double y,
double z)
mv() is alias of add()
|
IVectorObject |
mv(IDoubleI x,
IDoubleI y,
IDoubleI z)
mv() is alias of add()
|
IVectorObject |
mv(IVecI v)
mv() is alias of add()
|
IVectorObject |
name(java.lang.String nm) |
IVectorObject |
neg() |
IVecI |
nml(double vx,
double vy,
double vz)
alias of cross
|
IVecI |
nml(double vx1,
double vy1,
double vz1,
double vx2,
double vy2,
double vz2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
nml(IVecI v)
alias of cross.
|
IVecI |
nml(IVecI pt1,
IVecI pt2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
pos()
passing position field (vec)
|
IVectorObject |
ref(double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVectorObject |
ref(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVectorObject |
ref(IVecI planeDir)
reflect (mirror) 3 dimensionally to the other side of the plane
|
IVectorObject |
ref(IVecI center,
IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVectorObject |
rev()
alias of neg()
|
IVecI |
root() |
IVectorObject |
root(IVecI v) |
IVectorObject |
rot(double angle)
rotation on XY plane
|
IVectorObject |
rot(double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector
|
IVectorObject |
rot(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector and center point
|
IVectorObject |
rot(IDoubleI angle)
rotation on XY plane
|
IVectorObject |
rot(IVecI axis,
double angle)
rotation around axis vector
|
IVectorObject |
rot(IVecI axis,
IDoubleI angle)
rotation around axis vector
|
IVectorObject |
rot(IVecI axis,
IVecI destDir)
rotate to destination direction vector
|
IVectorObject |
rot(IVecI center,
IVecI axis,
double angle)
rotation around axis vector and center point
|
IVectorObject |
rot(IVecI center,
IVecI axis,
IDoubleI angle)
rotation around axis vector and center point
|
IVectorObject |
rot(IVecI center,
IVecI axis,
IVecI destPt)
rotate to destination point location
|
IVectorObject |
rot2(double angle)
rotation on xy-plane; alias of rot(double)
|
IVectorObject |
rot2(double centerX,
double centerY,
double angle)
rotation on xy-plane
|
IVectorObject |
rot2(IDoubleI angle)
rotation on xy-plane; alias of rot(IDoubleI)
|
IVectorObject |
rot2(IVecI destDir)
rotate to destination direction vector
|
IVectorObject |
rot2(IVecI center,
double angle)
rotation on xy-plane
|
IVectorObject |
rot2(IVecI center,
IDoubleI angle)
rotation on xy-plane
|
IVectorObject |
rot2(IVecI center,
IVecI destPt)
rotate to destination point location
|
IVectorObject |
scale(double f)
alias of mul
|
IVectorObject |
scale(double centerX,
double centerY,
double centerZ,
double f)
scale from a center
|
IVectorObject |
scale(IDoubleI f)
alias of mul
|
IVectorObject |
scale(IVecI center,
double f)
scale from a center
|
IVectorObject |
scale(IVecI center,
IDoubleI f)
scale from a center
|
IVectorObject |
scale1d(double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction
|
IVectorObject |
scale1d(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction from a center
|
IVectorObject |
scale1d(IVecI axis,
double f)
scale only in 1 direction
|
IVectorObject |
scale1d(IVecI axis,
IDoubleI f)
scale only in 1 direction
|
IVectorObject |
scale1d(IVecI center,
IVecI axis,
double f)
scale only in 1 direction from a center
|
IVectorObject |
scale1d(IVecI center,
IVecI axis,
IDoubleI f)
scale only in 1 direction from a center
|
IVectorObject |
set(double x,
double y,
double z) |
IVectorObject |
set(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVectorObject |
set(IVecI v) |
IVectorObject |
setColor(java.awt.Color c) |
IVectorObject |
setColor(java.awt.Color c,
double alpha) |
IVectorObject |
setColor(java.awt.Color c,
float alpha) |
IVectorObject |
setColor(java.awt.Color c,
int alpha) |
IVectorObject |
setColor(double dgray) |
IVectorObject |
setColor(double dgray,
double dalpha) |
IVectorObject |
setColor(double dr,
double dg,
double db) |
IVectorObject |
setColor(double dr,
double dg,
double db,
double da) |
IVectorObject |
setColor(float fgray) |
IVectorObject |
setColor(float fgray,
float falpha) |
IVectorObject |
setColor(float fr,
float fg,
float fb) |
IVectorObject |
setColor(float fr,
float fg,
float fb,
float fa) |
IVectorObject |
setColor(IColor c) |
IVectorObject |
setColor(IColor c,
double alpha) |
IVectorObject |
setColor(IColor c,
float alpha) |
IVectorObject |
setColor(IColor c,
int alpha) |
IVectorObject |
setColor(int gray) |
IVectorObject |
setColor(int gray,
int alpha) |
IVectorObject |
setColor(int r,
int g,
int b) |
IVectorObject |
setColor(int r,
int g,
int b,
int a) |
IVectorObject |
setHSBColor(double h,
double s,
double b) |
IVectorObject |
setHSBColor(double h,
double s,
double b,
double a) |
IVectorObject |
setHSBColor(float h,
float s,
float b) |
IVectorObject |
setHSBColor(float h,
float s,
float b,
float a) |
IVectorObject |
setSize(double sz)
set size of dot in graphic
|
IVectorObject |
shear(double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVectorObject |
shear(IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVectorObject |
shear(IVecI center,
double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVectorObject |
shear(IVecI center,
IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVectorObject |
shearXY(double sxy,
double syx)
shear operation on XY
|
IVectorObject |
shearXY(IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVectorObject |
shearXY(IVecI center,
double sxy,
double syx)
shear operation on XY
|
IVectorObject |
shearXY(IVecI center,
IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVectorObject |
shearYZ(double syz,
double szy)
shear operation on YZ
|
IVectorObject |
shearYZ(IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVectorObject |
shearYZ(IVecI center,
double syz,
double szy)
shear operation on YZ
|
IVectorObject |
shearYZ(IVecI center,
IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVectorObject |
shearZX(double szx,
double sxz)
shear operation on ZX
|
IVectorObject |
shearZX(IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IVectorObject |
shearZX(IVecI center,
double szx,
double sxz)
shear operation on ZX
|
IVectorObject |
shearZX(IVecI center,
IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IVectorObject |
show() |
double |
size() |
IVectorObject |
size(double sz) |
IVectorObject |
sub(double x,
double y,
double z) |
IVectorObject |
sub(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVectorObject |
sub(IVecI v) |
IVecI |
sum(double vx,
double vy,
double vz)
create a new instance of total summation
|
IVecI |
sum(IVecI... v)
create a new instance of total summation
|
IVecI |
sum(IVecI v)
create a new instance of total summation
|
IVecI |
sum(IVecI v2,
double w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
double w1,
double w2)
weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w1,
IDoubleI w2)
create a new instance of weighted sum
|
IVec2I |
to2d() |
IVec2I |
to2d(IVecI projectionDir) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis,
IVecI origin) |
IVec4I |
to4d() |
IVec4I |
to4d(double w) |
IVec4I |
to4d(IDoubleI w) |
java.lang.String |
toString() |
IVectorObject |
transform(IMatrix3I mat)
transform with a transformation matrix
|
IVectorObject |
transform(IMatrix4I mat)
transform with a transformation matrix
|
IVectorObject |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec)
transform with a transformation vectors
|
IVectorObject |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec,
IVecI translate)
transform with a transformation vectors
|
IVectorObject |
translate(double x,
double y,
double z)
translate is alias of add()
|
IVectorObject |
translate(IDoubleI x,
IDoubleI y,
IDoubleI z)
alias of add()
|
IVectorObject |
translate(IVecI v)
alias of add()
|
IVectorObject |
unit()
unitize
|
IVecI |
vector() |
IVectorObject |
vector(IVecI v) |
IVectorObject |
weight(double w) |
IVectorObject |
weight(float w) |
double |
x()
getting x component
|
IVectorObject |
x(double vx)
setting x component
|
IVectorObject |
x(IDoubleI vx)
setting x component
|
double |
x(ISwitchE e)
getting x component
|
IDoubleI |
x(ISwitchR r)
getting x component
|
IVectorObject |
x(IVec2I vx)
setting x component by x component of input vector
|
IVectorObject |
x(IVecI vx)
setting x component by x component of input vector
|
double |
y()
getting y component
|
IVectorObject |
y(double vy)
setting y component
|
IVectorObject |
y(IDoubleI vy)
setting y component
|
double |
y(ISwitchE e)
getting y component
|
IDoubleI |
y(ISwitchR r)
getting y component
|
IVectorObject |
y(IVec2I vy)
setting y component by y component of input vector
|
IVectorObject |
y(IVecI vy)
setting y component by y component of input vector
|
double |
z()
getting z component
|
IVectorObject |
z(double vz)
setting z component
|
IVectorObject |
z(IDoubleI vz)
setting z component
|
double |
z(ISwitchE e)
getting z component
|
IDoubleI |
z(ISwitchR r)
getting z component
|
IVectorObject |
z(IVecI vz)
setting z component by z component of input vector
|
IVectorObject |
zero()
setting all zero
|
addDynamics, addUserData, addUserData, alpha, alphaInt, attr, attr, attr, awtColor, blue, blueInt, brightness, castStringHashMap, clearDynamics, clearGraphics, clr, defaultAttribute, del, deletDynamics, deleteDynamics, deleteDynamics, deleteGraphic, dynamicsNum, getAWTColor, getColor, getDynamics, getGraphic, getGraphic, getParameter, graphicsNum, gray, grayInt, green, greenInt, grey, greyInt, hue, initGraphic, initObject, isVisible, layer, layer, name, red, redInt, resetGraphic, saturation, server, setParameter, setTexture, syncColor, syncGraphic, syncVisibility, syncWeight, texture, updateGraphic, userData, userData, userData, userDataNum, visible, weightpublic IVectorObject(IVecI vec)
public IVectorObject(IServerI s, IVectorObject vobj)
public IVectorObject(IVectorObject vobj)
public IVecI vector()
public IVectorObject vector(IVecI v)
public IVecI root()
public IVectorObject root(IVecI v)
protected void initVector(IServerI s)
public IGraphicObject createGraphic(igeo.gui.IGraphicMode m)
createGraphic in class IObjectpublic double x()
IVecIpublic double y()
IVecIpublic double z()
IVecIpublic IVectorObject x(double vx)
IVecIpublic IVectorObject y(double vy)
IVecIpublic IVectorObject z(double vz)
IVecIpublic IVectorObject x(IDoubleI vx)
IVecIpublic IVectorObject y(IDoubleI vy)
IVecIpublic IVectorObject z(IDoubleI vz)
IVecIpublic IVectorObject x(IVecI vx)
IVecIpublic IVectorObject y(IVecI vy)
IVecIpublic IVectorObject z(IVecI vz)
IVecIpublic IVectorObject x(IVec2I vx)
IVecIpublic IVectorObject y(IVec2I vy)
IVecIpublic IVec get()
public IVecI pos()
public IVectorObject dup()
IObjectdup in interface IArithmeticVal<IVecI,IDoubleI>dup in interface ITransformabledup in interface IVecIdup in class IObjectpublic IVectorObject set(IVecI v)
public IVectorObject set(double x, double y, double z)
public IVectorObject set(IDoubleI x, IDoubleI y, IDoubleI z)
public IVectorObject add(double x, double y, double z)
add in interface ITransformableadd in interface IVecIpublic IVectorObject add(IDoubleI x, IDoubleI y, IDoubleI z)
add in interface ITransformableadd in interface IVecIpublic IVectorObject add(IVecI v)
add in interface IArithmeticVal<IVecI,IDoubleI>add in interface ITransformableadd in interface IVecIpublic IVectorObject sub(double x, double y, double z)
sub in interface ITransformablesub in interface IVecIpublic IVectorObject sub(IDoubleI x, IDoubleI y, IDoubleI z)
sub in interface ITransformablesub in interface IVecIpublic IVectorObject sub(IVecI v)
sub in interface IArithmeticVal<IVecI,IDoubleI>sub in interface ITransformablesub in interface IVecIpublic IVectorObject mul(IDoubleI v)
mul in interface IArithmeticVal<IVecI,IDoubleI>mul in interface ITransformablemul in interface IVecIpublic IVectorObject mul(double v)
mul in interface ITransformablemul in interface IVecIpublic IVectorObject div(IDoubleI v)
div in interface IArithmeticVal<IVecI,IDoubleI>div in interface ITransformablediv in interface IVecIpublic IVectorObject div(double v)
div in interface ITransformablediv in interface IVecIpublic IVectorObject neg()
neg in interface ITransformableneg in interface IVecIpublic IVectorObject rev()
IVecIpublic IVectorObject flip()
IVecIflip in interface ITransformableflip in interface IVecIpublic IVectorObject zero()
IVecIpublic IVectorObject add(IVecI v, double f)
IVecIadd in interface ITransformableadd in interface IVecIpublic IVectorObject add(IVecI v, IDoubleI f)
IVecIadd in interface ITransformableadd in interface IVecIpublic IVectorObject add(double f, IVecI v)
IVecIadd in interface ITransformableadd in interface IVecIpublic IVectorObject add(IDoubleI f, IVecI v)
IVecIadd in interface ITransformableadd in interface IVecIpublic double dot(double vx,
double vy,
double vz)
IVecIpublic IVecI cross(IVecI v)
IVecIpublic IVecI cross(double vx, double vy, double vz)
IVecIpublic double len()
IVecIpublic double len(ISwitchE e)
IVecIpublic IDoubleI len(ISwitchR r)
IVecIpublic double len2()
IVecIpublic double len2(ISwitchE e)
IVecIpublic IDoubleI len2(ISwitchR r)
IVecIpublic IVectorObject len(IDoubleI l)
IVecIpublic IVectorObject len(double l)
IVecIpublic IVectorObject unit()
IVecIpublic double dist(double vx,
double vy,
double vz)
IVecIpublic double dist(ISwitchE e, IVecI v)
IVecIpublic IDoubleI dist(ISwitchR r, IVecI v)
IVecIpublic double dist2(IVecI v)
IVecIpublic double dist2(double vx,
double vy,
double vz)
IVecIpublic double dist2(ISwitchE e, IVecI v)
IVecIpublic IDoubleI dist2(ISwitchR r, IVecI v)
IVecIpublic boolean eq(IVecI v)
IVecIpublic boolean eq(double vx,
double vy,
double vz)
IVecIpublic boolean eq(ISwitchE e, IVecI v)
IVecIpublic IBoolI eq(ISwitchR r, IVecI v)
IVecIpublic boolean eq(IVecI v, double tolerance)
IVecIpublic boolean eq(double vx,
double vy,
double vz,
double tolerance)
IVecIpublic boolean eq(ISwitchE e, IVecI v, double tolerance)
IVecIpublic IBoolI eq(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecIpublic boolean eqX(double vx)
IVecIpublic boolean eqY(double vy)
IVecIpublic boolean eqZ(double vz)
IVecIpublic boolean eqX(ISwitchE e, IVecI v)
IVecIpublic boolean eqY(ISwitchE e, IVecI v)
IVecIpublic boolean eqZ(ISwitchE e, IVecI v)
IVecIpublic IBoolI eqX(ISwitchR r, IVecI v)
IVecIpublic IBoolI eqY(ISwitchR r, IVecI v)
IVecIpublic IBoolI eqZ(ISwitchR r, IVecI v)
IVecIpublic boolean eqX(IVecI v, double tolerance)
IVecIpublic boolean eqY(IVecI v, double tolerance)
IVecIpublic boolean eqZ(IVecI v, double tolerance)
IVecIpublic boolean eqX(double vx,
double tolerance)
IVecIpublic boolean eqY(double vy,
double tolerance)
IVecIpublic boolean eqZ(double vz,
double tolerance)
IVecIpublic boolean eqX(ISwitchE e, IVecI v, double tolerance)
IVecIpublic boolean eqY(ISwitchE e, IVecI v, double tolerance)
IVecIpublic boolean eqZ(ISwitchE e, IVecI v, double tolerance)
IVecIpublic IBoolI eqX(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecIpublic IBoolI eqY(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecIpublic IBoolI eqZ(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecIpublic double angle(IVecI v)
IVecIpublic double angle(double vx,
double vy,
double vz)
IVecIpublic double angle(ISwitchE e, IVecI v)
IVecIpublic IDoubleI angle(ISwitchR r, IVecI v)
IVecIpublic double angle(double vx,
double vy,
double vz,
double axisX,
double axisY,
double axisZ)
public IVectorObject rot(IDoubleI angle)
IVecIrot in interface ITransformablerot in interface IVecIpublic IVectorObject rot(double angle)
IVecIrot in interface ITransformablerot in interface IVecIpublic IVectorObject rot(IVecI axis, IDoubleI angle)
IVecIrot in interface ITransformablerot in interface IVecIpublic IVectorObject rot(IVecI axis, double angle)
IVecIrot in interface ITransformablerot in interface IVecIpublic IVectorObject rot(double axisX, double axisY, double axisZ, double angle)
IVecIpublic IVectorObject rot(IVecI center, IVecI axis, double angle)
IVecIrot in interface ITransformablerot in interface IVecIpublic IVectorObject rot(IVecI center, IVecI axis, IDoubleI angle)
IVecIrot in interface ITransformablerot in interface IVecIpublic IVectorObject rot(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double angle)
IVecIpublic IVectorObject rot(IVecI axis, IVecI destDir)
rot in interface ITransformablerot in interface IVecIpublic IVectorObject rot(IVecI center, IVecI axis, IVecI destPt)
rot in interface ITransformablerot in interface IVecIpublic IVectorObject rot2(IDoubleI angle)
IVecIrot2 in interface ITransformablerot2 in interface IVecIpublic IVectorObject rot2(double angle)
IVecIrot2 in interface ITransformablerot2 in interface IVecIpublic IVectorObject rot2(IVecI center, double angle)
IVecIrot2 in interface ITransformablerot2 in interface IVecIpublic IVectorObject rot2(IVecI center, IDoubleI angle)
IVecIrot2 in interface ITransformablerot2 in interface IVecIpublic IVectorObject rot2(double centerX, double centerY, double angle)
IVecIpublic IVectorObject rot2(IVecI destDir)
rot2 in interface ITransformablerot2 in interface IVecIpublic IVectorObject rot2(IVecI center, IVecI destPt)
rot2 in interface ITransformablerot2 in interface IVecIpublic IVectorObject scale(IDoubleI f)
scale in interface ITransformablescale in interface IVecIpublic IVectorObject scale(double f)
IVecIscale in interface ITransformablescale in interface IVecIpublic IVectorObject scale(IVecI center, IDoubleI f)
IVecIscale in interface ITransformablescale in interface IVecIpublic IVectorObject scale(IVecI center, double f)
IVecIscale in interface ITransformablescale in interface IVecIpublic IVectorObject scale(double centerX, double centerY, double centerZ, double f)
IVecIpublic IVectorObject scale1d(IVecI axis, double f)
scale1d in interface ITransformablescale1d in interface IVecIpublic IVectorObject scale1d(IVecI axis, IDoubleI f)
IVecIscale1d in interface ITransformablescale1d in interface IVecIpublic IVectorObject scale1d(double axisX, double axisY, double axisZ, double f)
IVecIpublic IVectorObject scale1d(IVecI center, IVecI axis, double f)
IVecIscale1d in interface ITransformablescale1d in interface IVecIpublic IVectorObject scale1d(IVecI center, IVecI axis, IDoubleI f)
IVecIscale1d in interface ITransformablescale1d in interface IVecIpublic IVectorObject scale1d(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double f)
IVecIpublic IVectorObject ref(IVecI planeDir)
ref in interface ITransformableref in interface IVecIpublic IVectorObject ref(double planeX, double planeY, double planeZ)
IVecIpublic IVectorObject ref(IVecI center, IVecI planeDir)
IVecIref in interface ITransformableref in interface IVecIpublic IVectorObject ref(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecIpublic IVectorObject mirror(IVecI planeDir)
mirror in interface ITransformablemirror in interface IVecIpublic IVectorObject mirror(double planeX, double planeY, double planeZ)
IVecIpublic IVectorObject mirror(IVecI center, IVecI planeDir)
IVecImirror in interface ITransformablemirror in interface IVecIpublic IVectorObject mirror(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecIpublic IVectorObject shear(double sxy, double syx, double syz, double szy, double szx, double sxz)
shear in interface ITransformableshear in interface IVecIpublic IVectorObject shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecIshear in interface ITransformableshear in interface IVecIpublic IVectorObject shear(IVecI center, double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecIshear in interface ITransformableshear in interface IVecIpublic IVectorObject shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecIshear in interface ITransformableshear in interface IVecIpublic IVectorObject shearXY(double sxy, double syx)
IVecIshearXY in interface ITransformableshearXY in interface IVecIpublic IVectorObject shearXY(IDoubleI sxy, IDoubleI syx)
IVecIshearXY in interface ITransformableshearXY in interface IVecIpublic IVectorObject shearXY(IVecI center, double sxy, double syx)
IVecIshearXY in interface ITransformableshearXY in interface IVecIpublic IVectorObject shearXY(IVecI center, IDoubleI sxy, IDoubleI syx)
IVecIshearXY in interface ITransformableshearXY in interface IVecIpublic IVectorObject shearYZ(double syz, double szy)
IVecIshearYZ in interface ITransformableshearYZ in interface IVecIpublic IVectorObject shearYZ(IDoubleI syz, IDoubleI szy)
IVecIshearYZ in interface ITransformableshearYZ in interface IVecIpublic IVectorObject shearYZ(IVecI center, double syz, double szy)
IVecIshearYZ in interface ITransformableshearYZ in interface IVecIpublic IVectorObject shearYZ(IVecI center, IDoubleI syz, IDoubleI szy)
IVecIshearYZ in interface ITransformableshearYZ in interface IVecIpublic IVectorObject shearZX(double szx, double sxz)
IVecIshearZX in interface ITransformableshearZX in interface IVecIpublic IVectorObject shearZX(IDoubleI szx, IDoubleI sxz)
IVecIshearZX in interface ITransformableshearZX in interface IVecIpublic IVectorObject shearZX(IVecI center, double szx, double sxz)
IVecIshearZX in interface ITransformableshearZX in interface IVecIpublic IVectorObject shearZX(IVecI center, IDoubleI szx, IDoubleI sxz)
IVecIshearZX in interface ITransformableshearZX in interface IVecIpublic IVectorObject translate(double x, double y, double z)
translate in interface ITransformabletranslate in interface IVecIpublic IVectorObject translate(IDoubleI x, IDoubleI y, IDoubleI z)
IVecItranslate in interface ITransformabletranslate in interface IVecIpublic IVectorObject translate(IVecI v)
IVecItranslate in interface ITransformabletranslate in interface IVecIpublic IVectorObject mv(double x, double y, double z)
mv in interface ITransformablemv in interface IVecIpublic IVectorObject mv(IDoubleI x, IDoubleI y, IDoubleI z)
IVecImv in interface ITransformablemv in interface IVecIpublic IVectorObject mv(IVecI v)
IVecImv in interface ITransformablemv in interface IVecIpublic IVectorObject cp()
cp in interface IArithmeticVal<IVecI,IDoubleI>cp in interface ITransformablecp in interface IVecIcp in class IObjectpublic IVectorObject cp(double x, double y, double z)
cp in interface ITransformablecp in interface IVecIpublic IVectorObject cp(IDoubleI x, IDoubleI y, IDoubleI z)
IVecIcp in interface ITransformablecp in interface IVecIpublic IVectorObject cp(IVecI v)
IVecIcp in interface ITransformablecp in interface IVecIpublic IVectorObject transform(IMatrix3I mat)
IVecItransform in interface ITransformabletransform in interface IVecIpublic IVectorObject transform(IMatrix4I mat)
IVecItransform in interface ITransformabletransform in interface IVecIpublic IVectorObject transform(IVecI xvec, IVecI yvec, IVecI zvec)
IVecItransform in interface ITransformabletransform in interface IVecIpublic IVectorObject transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate)
IVecItransform in interface ITransformabletransform in interface IVecIpublic IVecI dif(IVecI v)
IVecIpublic IVecI dif(double vx, double vy, double vz)
IVecIpublic IVecI diff(double vx, double vy, double vz)
IVecIpublic IVecI mid(IVecI v)
IVecIpublic IVecI mid(double vx, double vy, double vz)
IVecIpublic IVecI sum(IVecI v)
IVecIpublic IVecI sum(double vx, double vy, double vz)
IVecIpublic IVecI sum(IVecI... v)
IVecIpublic IVecI bisect(IVecI v)
IVecIpublic IVecI bisect(double vx, double vy, double vz)
IVecIpublic IVecI sum(IVecI v2, double w2)
IVecIpublic IVecI sum(IVecI v2, IDoubleI w1, IDoubleI w2)
IVecIpublic IVecI sum(IVecI v2, IDoubleI w2)
IVecIpublic IVecI nml(double vx, double vy, double vz)
IVecIpublic IVecI nml(double vx1, double vy1, double vz1, double vx2, double vy2, double vz2)
IVecIpublic boolean isValid()
IObjectpublic java.lang.String toString()
toString in class java.lang.Objectpublic IVectorObject setSize(double sz)
public IVectorObject size(double sz)
public double getSize()
public double size()
public IVectorObject weight(double w)
public IVectorObject weight(float w)
public IVectorObject name(java.lang.String nm)
public IVectorObject layer(ILayer l)
IObjectpublic IVectorObject hide()
public IVectorObject show()
public IVectorObject clr(IColor c)
IObjectpublic IVectorObject clr(IColor c, int alpha)
IObjectpublic IVectorObject clr(IColor c, float alpha)
IObjectpublic IVectorObject clr(IColor c, double alpha)
IObjectpublic IVectorObject clr(IObject o)
IObjectpublic IVectorObject clr(java.awt.Color c)
public IVectorObject clr(java.awt.Color c, int alpha)
public IVectorObject clr(java.awt.Color c, float alpha)
public IVectorObject clr(java.awt.Color c, double alpha)
public IVectorObject clr(int gray)
public IVectorObject clr(float fgray)
public IVectorObject clr(double dgray)
public IVectorObject clr(int gray, int alpha)
public IVectorObject clr(float fgray, float falpha)
public IVectorObject clr(double dgray, double dalpha)
public IVectorObject clr(int r, int g, int b)
public IVectorObject clr(float fr, float fg, float fb)
public IVectorObject clr(double dr, double dg, double db)
public IVectorObject clr(int r, int g, int b, int a)
public IVectorObject clr(float fr, float fg, float fb, float fa)
public IVectorObject clr(double dr, double dg, double db, double da)
public IVectorObject hsb(float h, float s, float b, float a)
public IVectorObject hsb(double h, double s, double b, double a)
public IVectorObject hsb(float h, float s, float b)
public IVectorObject hsb(double h, double s, double b)
public IVectorObject setColor(IColor c)
public IVectorObject setColor(IColor c, int alpha)
public IVectorObject setColor(IColor c, float alpha)
public IVectorObject setColor(IColor c, double alpha)
public IVectorObject setColor(java.awt.Color c)
public IVectorObject setColor(java.awt.Color c, int alpha)
public IVectorObject setColor(java.awt.Color c, float alpha)
public IVectorObject setColor(java.awt.Color c, double alpha)
public IVectorObject setColor(int gray)
public IVectorObject setColor(float fgray)
public IVectorObject setColor(double dgray)
public IVectorObject setColor(int gray, int alpha)
public IVectorObject setColor(float fgray, float falpha)
public IVectorObject setColor(double dgray, double dalpha)
public IVectorObject setColor(int r, int g, int b)
public IVectorObject setColor(float fr, float fg, float fb)
public IVectorObject setColor(double dr, double dg, double db)
public IVectorObject setColor(int r, int g, int b, int a)
public IVectorObject setColor(float fr, float fg, float fb, float fa)
public IVectorObject setColor(double dr, double dg, double db, double da)
public IVectorObject setHSBColor(float h, float s, float b, float a)
setHSBColor in class IObjectpublic IVectorObject setHSBColor(double h, double s, double b, double a)
setHSBColor in class IObjectpublic IVectorObject setHSBColor(float h, float s, float b)
setHSBColor in class IObjectpublic IVectorObject setHSBColor(double h, double s, double b)
setHSBColor in class IObject