public class IVertex extends java.lang.Object implements IVecI
Modifier and Type | Class and Description |
---|---|
static class |
IVertex.ZComparator |
static class |
IVertex.ZYXComparator |
Modifier and Type | Field and Description |
---|---|
IColor |
clr |
java.util.ArrayList<IEdge> |
edges |
java.util.ArrayList<IFace> |
faces |
int |
index
index number in IMeshGeo vertices array list
|
java.util.ArrayList<IVertex> |
linkedVertices |
IVecI |
normal |
IVecI |
pos |
IVec2I |
texture |
Constructor and Description |
---|
IVertex() |
IVertex(double x,
double y,
double z) |
IVertex(IVec p) |
IVertex(IVec4 p) |
IVertex(IVecI p) |
IVertex(IVertex v) |
Modifier and Type | Method and Description |
---|---|
IVertex |
add(double x,
double y,
double z) |
IVertex |
add(double f,
IVecI v)
scale add alias
|
IVertex |
add(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVertex |
add(IDoubleI f,
IVecI v)
scale add alias
|
IVertex |
add(IVecI v) |
IVertex |
add(IVecI v,
double f)
scale add
|
IVertex |
add(IVecI v,
IDoubleI f)
scale add
|
void |
addEdge(IEdge e) |
void |
addFace(IFace f) |
double |
angle(double vx,
double vy,
double vz)
get angle between two vector from 0 to Pi
|
double |
angle(double vx,
double vy,
double vz,
double axisX,
double axisY,
double axisZ) |
double |
angle(ISwitchE e,
IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(ISwitchE e,
IVecI v,
IVecI axis) |
IDoubleI |
angle(ISwitchR r,
IVecI v)
get angle between two vector from 0 to Pi
|
IDoubleI |
angle(ISwitchR r,
IVecI v,
IVecI axis) |
double |
angle(IVecI v)
get angle between two vector from 0 to Pi
|
double |
angle(IVecI v,
IVecI axis) |
IVecI |
bisect(double vx,
double vy,
double vz)
create a new instance of bisector
|
IVecI |
bisect(IVecI v)
create a new instance of bisector
|
void |
calcNormal() |
IColor |
clr() |
IVertex |
clr(java.awt.Color c) |
IVertex |
clr(java.awt.Color c,
double alpha) |
IVertex |
clr(java.awt.Color c,
float alpha) |
IVertex |
clr(java.awt.Color c,
int alpha) |
IVertex |
clr(double dgray) |
IVertex |
clr(double dgray,
double dalpha) |
IVertex |
clr(double dr,
double dg,
double db) |
IVertex |
clr(double dr,
double dg,
double db,
double da) |
IVertex |
clr(float fgray) |
IVertex |
clr(float fgray,
float falpha) |
IVertex |
clr(float fr,
float fg,
float fb) |
IVertex |
clr(float fr,
float fg,
float fb,
float fa) |
IVertex |
clr(IColor c) |
IVertex |
clr(IColor c,
double alpha)
to set color, with alpha value overwritten
|
IVertex |
clr(IColor c,
float alpha)
to set color, with alpha value overwritten
|
IVertex |
clr(IColor c,
int alpha)
to set color, with alpha value overwritten
|
IVertex |
clr(int gray) |
IVertex |
clr(int gray,
int alpha) |
IVertex |
clr(int r,
int g,
int b) |
IVertex |
clr(int r,
int g,
int b,
int a) |
IVertex |
clr(IObject o) |
IVertex |
clr(IVertex v) |
IVertex |
cp()
cp() is alias of dup()
|
IVertex |
cp(double x,
double y,
double z)
cp() is alias of dup().add()
|
IVertex |
cp(IDoubleI x,
IDoubleI y,
IDoubleI z)
cp() is alias of dup().add()
|
IVertex |
cp(IVecI v)
cp() is alias of dup().add()
|
IEdge |
createEdgeTo(IVertex v) |
IVecI |
cross(double vx,
double vy,
double vz)
cross product, creating a new instance
|
IVecI |
cross(IVecI v)
cross product, creating a new instance
|
void |
del() |
void |
del(IEdge e) |
IVecI |
dif(double vx,
double vy,
double vz)
create a new instance of difference
|
IVecI |
dif(IVecI v)
create a new instance of difference
|
IVecI |
diff(double vx,
double vy,
double vz)
alias of dif
|
IVecI |
diff(IVecI v)
alias of dif
|
double |
dist(double vx,
double vy,
double vz)
distance of two vectors
|
double |
dist(ISwitchE e,
IVecI v)
distance of two vectors
|
IDoubleI |
dist(ISwitchR r,
IVecI v)
distance of two vectors
|
double |
dist(IVecI v)
distance of two vectors
|
double |
dist2(double vx,
double vy,
double vz)
squared distance of two vectors
|
double |
dist2(ISwitchE e,
IVecI v)
squared distance of two vectors
|
IDoubleI |
dist2(ISwitchR r,
IVecI v)
squared distance of two vectors
|
double |
dist2(IVecI v)
squared distance of two vectors
|
IVertex |
div(double v) |
IVertex |
div(IDoubleI v) |
double |
dot(double vx,
double vy,
double vz)
dot product
|
double |
dot(ISwitchE e,
IVecI v)
dot product
|
IDoubleI |
dot(ISwitchR r,
IVecI v)
dot product
|
double |
dot(IVecI v)
dot product
|
IVertex |
dup()
duplicate the instance
|
IEdge |
edge(int i) |
int |
edgeNum() |
boolean |
eq(double vx,
double vy,
double vz)
check whether location is same or not
|
boolean |
eq(double vx,
double vy,
double vz,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(ISwitchE e,
IVecI v)
check whether location is same or not
|
boolean |
eq(ISwitchE e,
IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
IBoolI |
eq(ISwitchR r,
IVecI v)
check whether location is same or not
|
IBoolI |
eq(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check whether location is same or not with tolerance
|
boolean |
eq(IVecI v)
check whether location is same or not
|
boolean |
eq(IVecI v,
double tolerance)
check whether location is same or not with tolerance
|
boolean |
eqX(double vx)
check if same in X
|
boolean |
eqX(double vx,
double tolerance)
check if same in X with tolerance
|
boolean |
eqX(ISwitchE e,
IVecI v)
check if same in X
|
boolean |
eqX(ISwitchE e,
IVecI v,
double tolerance)
check if same in X with tolerance
|
IBoolI |
eqX(ISwitchR r,
IVecI v)
check if same in X
|
IBoolI |
eqX(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in X with tolerance
|
boolean |
eqX(IVecI v)
check if same in X
|
boolean |
eqX(IVecI v,
double tolerance)
check if same in X with tolerance
|
boolean |
eqY(double vy)
check if same in Y
|
boolean |
eqY(double vy,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqY(ISwitchE e,
IVecI v)
check if same in Y
|
boolean |
eqY(ISwitchE e,
IVecI v,
double tolerance)
check if same in Y with tolerance
|
IBoolI |
eqY(ISwitchR r,
IVecI v)
check if same in Y
|
IBoolI |
eqY(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Y with tolerance
|
boolean |
eqY(IVecI v)
check if same in Y
|
boolean |
eqY(IVecI v,
double tolerance)
check if same in Y with tolerance
|
boolean |
eqZ(double vz)
check if same in Z
|
boolean |
eqZ(double vz,
double tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(ISwitchE e,
IVecI v)
check if same in Z
|
boolean |
eqZ(ISwitchE e,
IVecI v,
double tolerance)
check if same in Z with tolerance
|
IBoolI |
eqZ(ISwitchR r,
IVecI v)
check if same in Z
|
IBoolI |
eqZ(ISwitchR r,
IVecI v,
IDoubleI tolerance)
check if same in Z with tolerance
|
boolean |
eqZ(IVecI v)
check if same in Z
|
boolean |
eqZ(IVecI v,
double tolerance)
check if same in Z with tolerance
|
IFace |
face(int i) |
int |
faceNum() |
static int |
findLinkedVertexInArray(IVertex v,
java.util.ArrayList<IVertex> vlist,
boolean[] skiplist)
returns vertex index in arraylist
|
IVertex |
flip()
alias of neg()
|
IVec |
get() |
IVec |
getAverageNormal() |
IColor |
getColor() |
IEdge |
getEdge(int i) |
IEdge |
getEdgeTo(IVertex v) |
IFace |
getFace(int i) |
IVecI |
getNml()
getting normal (alias)
|
IVecI |
getNormal()
getting normal (alias)
|
IEdge[] |
getOtherEdges(IEdge edge) |
IDoubleI |
getX() |
IDoubleI |
getY() |
IDoubleI |
getZ() |
IVertex |
hsb(double dh,
double ds,
double db) |
IVertex |
hsb(double dh,
double ds,
double db,
double da) |
IVertex |
hsb(float h,
float s,
float b) |
IVertex |
hsb(float h,
float s,
float b,
float a) |
void |
init() |
boolean |
isValid()
setting normal; this nml has different function from IVecI's nml
|
double |
len()
getting length of the vector
|
IVertex |
len(double l)
setting length
|
IVertex |
len(IDoubleI l)
setting length
|
double |
len(ISwitchE e)
getting length of the vector
|
IDoubleI |
len(ISwitchR r)
getting length of the vector
|
double |
len2()
getting squared length of the vector
|
double |
len2(ISwitchE e)
getting squared length of the vector
|
IDoubleI |
len2(ISwitchR r)
getting squared length of the vector
|
IVertex |
linkedVertex(int i) |
int |
linkedVertexNum() |
IVecI |
mid(double vx,
double vy,
double vz)
create a new instance of midpoint
|
IVecI |
mid(IVecI v)
create a new instance of midpoint
|
IVertex |
mirror(double planeX,
double planeY,
double planeZ)
alias of ref
|
IVertex |
mirror(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
alias of ref
|
IVertex |
mirror(IVecI planeDir)
alias of ref
|
IVertex |
mirror(IVecI center,
IVecI planeDir)
alias of ref
|
IVertex |
mul(double v) |
IVertex |
mul(IDoubleI v) |
IVertex |
mv(double x,
double y,
double z)
mv() is alias of add()
|
IVertex |
mv(IDoubleI x,
IDoubleI y,
IDoubleI z)
mv() is alias of add()
|
IVertex |
mv(IVecI v)
mv() is alias of add()
|
IVertex |
neg() |
IVecI |
nml()
getting normal
|
IVecI |
nml(double vx,
double vy,
double vz)
alias of cross
|
IVecI |
nml(double vx1,
double vy1,
double vz1,
double vx2,
double vy2,
double vz2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
nml(IVecI v)
alias of cross.
|
IVecI |
nml(IVecI pt1,
IVecI pt2)
create normal vector from 3 points of self, pt1 and pt2
|
IVecI |
normal()
getting normal (alias)
|
IVecI |
pos()
passing position field
|
IVertex |
ref(double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVertex |
ref(double centerX,
double centerY,
double centerZ,
double planeX,
double planeY,
double planeZ)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVertex |
ref(IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
IVertex |
ref(IVecI center,
IVecI planeDir)
reflect(mirror) 3 dimensionally to the other side of the plane
|
void |
replaceLinkedVertex(IVertex oldVertex,
IVertex newVertex) |
void |
replaceVertex(IVertex newVertex) |
IVertex |
rev()
alias of neg()
|
IVertex |
rot(double angle)
rotation on XY plane
|
IVertex |
rot(double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector
|
IVertex |
rot(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double angle)
rotation around axis vector and center point
|
IVertex |
rot(IDoubleI angle)
rotation on XY plane
|
IVertex |
rot(IVecI axis,
double angle)
rotation around axis vector
|
IVertex |
rot(IVecI axis,
IDoubleI angle)
rotation around axis vector
|
IVertex |
rot(IVecI axis,
IVecI destDir)
rotate to destination direction vector
|
IVertex |
rot(IVecI center,
IVecI axis,
double angle)
rotation around axis vector and center point
|
IVertex |
rot(IVecI center,
IVecI axis,
IDoubleI angle)
rotation around axis vector and center point
|
IVertex |
rot(IVecI center,
IVecI axis,
IVecI destPt)
rotate to destination point location
|
IVertex |
rot2(double angle)
rotation on xy-plane; alias of rot(double)
|
IVertex |
rot2(double centerX,
double centerY,
double angle)
rotation on xy-plane
|
IVertex |
rot2(IDoubleI angle)
rotation on xy-plane; alias of rot(IDoubleI)
|
IVertex |
rot2(IVecI destDir)
rotation on xy-plane towards destDir
|
IVertex |
rot2(IVecI center,
double angle)
rotation on xy-plane
|
IVertex |
rot2(IVecI center,
IDoubleI angle)
rotation on xy-plane
|
IVertex |
rot2(IVecI center,
IVecI destPt)
rotation on xy-plane towards destPt
|
IVertex |
scale(double f)
alias of mul
|
IVertex |
scale(double centerX,
double centerY,
double centerZ,
double f)
scale from a center
|
IVertex |
scale(IDoubleI f)
alias of mul
|
IVertex |
scale(IVecI center,
double f)
scale from a center
|
IVertex |
scale(IVecI center,
IDoubleI f)
scale from a center
|
IVertex |
scale1d(double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction
|
IVertex |
scale1d(double centerX,
double centerY,
double centerZ,
double axisX,
double axisY,
double axisZ,
double f)
scale only in 1 direction from a center
|
IVertex |
scale1d(IVecI axis,
double f)
scale only in 1 direction
|
IVertex |
scale1d(IVecI axis,
IDoubleI f)
scale only in 1 direction
|
IVertex |
scale1d(IVecI center,
IVecI axis,
double f)
scale only in 1 direction from a center
|
IVertex |
scale1d(IVecI center,
IVecI axis,
IDoubleI f)
scale only in 1 direction from a center
|
IVertex |
set(double x,
double y,
double z) |
IVertex |
set(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVertex |
set(IVecI v) |
IVertex |
setNml(double x,
double y,
double z) |
IVertex |
setNml(IVecI n) |
IVertex |
setNormal(double x,
double y,
double z) |
IVertex |
setNormal(IVecI n) |
IVertex |
shear(double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVertex |
shear(IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVertex |
shear(IVecI center,
double sxy,
double syx,
double syz,
double szy,
double szx,
double sxz)
shear operation
|
IVertex |
shear(IVecI center,
IDoubleI sxy,
IDoubleI syx,
IDoubleI syz,
IDoubleI szy,
IDoubleI szx,
IDoubleI sxz)
shear operation
|
IVertex |
shearXY(double sxy,
double syx)
shear operation on XY
|
IVertex |
shearXY(IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVertex |
shearXY(IVecI center,
double sxy,
double syx)
shear operation on XY
|
IVertex |
shearXY(IVecI center,
IDoubleI sxy,
IDoubleI syx)
shear operation on XY
|
IVertex |
shearYZ(double syz,
double szy)
shear operation on YZ
|
IVertex |
shearYZ(IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVertex |
shearYZ(IVecI center,
double syz,
double szy)
shear operation on YZ
|
IVertex |
shearYZ(IVecI center,
IDoubleI syz,
IDoubleI szy)
shear operation on YZ
|
IVertex |
shearZX(double szx,
double sxz)
shear operation on ZX
|
IVertex |
shearZX(IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
IVertex |
shearZX(IVecI center,
double szx,
double sxz)
shear operation on ZX
|
IVertex |
shearZX(IVecI center,
IDoubleI szx,
IDoubleI sxz)
shear operation on ZX
|
static java.util.ArrayList<IVertex> |
sortByEdge(java.util.ArrayList<IVertex> vtx)
list of vertices are sorted by tracing edge connection.
|
static java.util.ArrayList<IVertex> |
sortByEdge(java.util.ArrayList<IVertex> vtx,
int startIdx)
list of vertices are sorted by tracing edge connection.
|
static java.util.ArrayList<IVertex> |
sortByEdge(java.util.ArrayList<IVertex> vtx,
IVertex v)
list of vertices are sorted by tracing edge connection.
|
IVertex |
sub(double x,
double y,
double z) |
IVertex |
sub(IDoubleI x,
IDoubleI y,
IDoubleI z) |
IVertex |
sub(IVecI v) |
IVecI |
sum(double vx,
double vy,
double vz)
create a new instance of total summation
|
IVecI |
sum(IVecI... v)
create a new instance of total summation
|
IVecI |
sum(IVecI v)
create a new instance of total summation
|
IVecI |
sum(IVecI v2,
double w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
double w1,
double w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w2)
create a new instance of weighted sum
|
IVecI |
sum(IVecI v2,
IDoubleI w1,
IDoubleI w2)
create a new instance of weighted sum
|
IVec2I |
texture() |
IVertex |
texture(double u,
double v) |
IVertex |
texture(IVec2I t) |
IVec2I |
to2d() |
IVec2I |
to2d(IVecI projectionDir) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis) |
IVec2I |
to2d(IVecI xaxis,
IVecI yaxis,
IVecI origin) |
IVec4I |
to4d() |
IVec4I |
to4d(double w) |
IVec4I |
to4d(IDoubleI w) |
java.lang.String |
toString() |
IVertex |
transform(IMatrix3I mat)
transform with a transformation matrix
|
IVertex |
transform(IMatrix4I mat)
transform with a transformation matrix
|
IVertex |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec)
transform with a transformation vectors
|
IVertex |
transform(IVecI xvec,
IVecI yvec,
IVecI zvec,
IVecI translate)
transform with a transformation vectors
|
IVertex |
translate(double x,
double y,
double z)
translate is alias of add()
|
IVertex |
translate(IDoubleI x,
IDoubleI y,
IDoubleI z)
alias of add()
|
IVertex |
translate(IVecI v)
alias of add()
|
IVertex |
unit()
unitize
|
double |
x()
getting x component
|
IVertex |
x(double vx)
setting x component
|
IVertex |
x(IDoubleI vx)
setting x component
|
double |
x(ISwitchE e)
getting x component
|
IDoubleI |
x(ISwitchR r)
getting x component
|
IVertex |
x(IVec2I vx)
setting x component by x component of input vector
|
IVertex |
x(IVecI vx)
setting x component by x component of input vector
|
double |
y()
getting y component
|
IVertex |
y(double vy)
setting y component
|
IVertex |
y(IDoubleI vy)
setting y component
|
double |
y(ISwitchE e)
getting y component
|
IDoubleI |
y(ISwitchR r)
getting y component
|
IVertex |
y(IVec2I vy)
setting y component by y component of input vector
|
IVertex |
y(IVecI vy)
setting y component by y component of input vector
|
double |
z()
getting z component
|
IVertex |
z(double vz)
setting z component
|
IVertex |
z(IDoubleI vz)
setting z component
|
double |
z(ISwitchE e)
getting z component
|
IDoubleI |
z(ISwitchR r)
getting z component
|
IVertex |
z(IVecI vz)
setting z component by z component of input vector
|
IVertex |
zero()
setting all zero
|
public java.util.ArrayList<IEdge> edges
public java.util.ArrayList<IFace> faces
public java.util.ArrayList<IVertex> linkedVertices
public IVecI pos
public IVecI normal
public IVec2I texture
public IColor clr
public int index
public IVertex()
public IVertex(double x, double y, double z)
public IVertex(IVec p)
public IVertex(IVec4 p)
public IVertex(IVecI p)
public IVertex(IVertex v)
public void init()
public void del()
public void del(IEdge e)
public double x()
IVecI
public double y()
IVecI
public double z()
IVecI
public IVertex x(IVecI vx)
IVecI
public IVertex y(IVecI vy)
IVecI
public IVertex z(IVecI vz)
IVecI
public IVertex x(IVec2I vx)
IVecI
public IVertex y(IVec2I vy)
IVecI
public IVec get()
public IVecI pos()
public IVertex dup()
ITransformable
dup
in interface IArithmeticVal<IVecI,IDoubleI>
dup
in interface ITransformable
dup
in interface IVecI
public IVertex add(double x, double y, double z)
add
in interface ITransformable
add
in interface IVecI
public IVertex add(IDoubleI x, IDoubleI y, IDoubleI z)
add
in interface ITransformable
add
in interface IVecI
public IVertex add(IVecI v)
add
in interface IArithmeticVal<IVecI,IDoubleI>
add
in interface ITransformable
add
in interface IVecI
public IVertex sub(double x, double y, double z)
sub
in interface ITransformable
sub
in interface IVecI
public IVertex sub(IDoubleI x, IDoubleI y, IDoubleI z)
sub
in interface ITransformable
sub
in interface IVecI
public IVertex sub(IVecI v)
sub
in interface IArithmeticVal<IVecI,IDoubleI>
sub
in interface ITransformable
sub
in interface IVecI
public IVertex mul(IDoubleI v)
mul
in interface IArithmeticVal<IVecI,IDoubleI>
mul
in interface ITransformable
mul
in interface IVecI
public IVertex mul(double v)
mul
in interface ITransformable
mul
in interface IVecI
public IVertex div(IDoubleI v)
div
in interface IArithmeticVal<IVecI,IDoubleI>
div
in interface ITransformable
div
in interface IVecI
public IVertex div(double v)
div
in interface ITransformable
div
in interface IVecI
public IVertex neg()
neg
in interface ITransformable
neg
in interface IVecI
public IVertex flip()
IVecI
flip
in interface ITransformable
flip
in interface IVecI
public IVertex add(IVecI v, double f)
add
in interface ITransformable
add
in interface IVecI
public IVertex add(IVecI v, IDoubleI f)
add
in interface ITransformable
add
in interface IVecI
public IVertex add(double f, IVecI v)
add
in interface ITransformable
add
in interface IVecI
public IVertex add(IDoubleI f, IVecI v)
add
in interface ITransformable
add
in interface IVecI
public double dot(double vx, double vy, double vz)
IVecI
public IVecI cross(IVecI v)
IVecI
public IVecI cross(double vx, double vy, double vz)
IVecI
public double len()
IVecI
public double len(ISwitchE e)
IVecI
public IDoubleI len(ISwitchR r)
IVecI
public double len2()
IVecI
public double len2(ISwitchE e)
IVecI
public IDoubleI len2(ISwitchR r)
IVecI
public double dist(double vx, double vy, double vz)
IVecI
public double dist(ISwitchE e, IVecI v)
IVecI
public IDoubleI dist(ISwitchR r, IVecI v)
IVecI
public double dist2(IVecI v)
IVecI
public double dist2(double vx, double vy, double vz)
IVecI
public double dist2(ISwitchE e, IVecI v)
IVecI
public IDoubleI dist2(ISwitchR r, IVecI v)
IVecI
public boolean eq(IVecI v)
IVecI
public boolean eq(double vx, double vy, double vz)
IVecI
public boolean eq(ISwitchE e, IVecI v)
IVecI
public IBoolI eq(ISwitchR r, IVecI v)
IVecI
public boolean eq(IVecI v, double tolerance)
IVecI
public boolean eq(double vx, double vy, double vz, double tolerance)
IVecI
public boolean eq(ISwitchE e, IVecI v, double tolerance)
IVecI
public IBoolI eq(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecI
public boolean eqX(double vx)
IVecI
public boolean eqY(double vy)
IVecI
public boolean eqZ(double vz)
IVecI
public boolean eqX(ISwitchE e, IVecI v)
IVecI
public boolean eqY(ISwitchE e, IVecI v)
IVecI
public boolean eqZ(ISwitchE e, IVecI v)
IVecI
public IBoolI eqX(ISwitchR r, IVecI v)
IVecI
public IBoolI eqY(ISwitchR r, IVecI v)
IVecI
public IBoolI eqZ(ISwitchR r, IVecI v)
IVecI
public boolean eqX(IVecI v, double tolerance)
IVecI
public boolean eqY(IVecI v, double tolerance)
IVecI
public boolean eqZ(IVecI v, double tolerance)
IVecI
public boolean eqX(double vx, double tolerance)
IVecI
public boolean eqY(double vy, double tolerance)
IVecI
public boolean eqZ(double vz, double tolerance)
IVecI
public boolean eqX(ISwitchE e, IVecI v, double tolerance)
IVecI
public boolean eqY(ISwitchE e, IVecI v, double tolerance)
IVecI
public boolean eqZ(ISwitchE e, IVecI v, double tolerance)
IVecI
public IBoolI eqX(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecI
public IBoolI eqY(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecI
public IBoolI eqZ(ISwitchR r, IVecI v, IDoubleI tolerance)
IVecI
public double angle(IVecI v)
IVecI
public double angle(double vx, double vy, double vz)
IVecI
public double angle(ISwitchE e, IVecI v)
IVecI
public IDoubleI angle(ISwitchR r, IVecI v)
IVecI
public double angle(double vx, double vy, double vz, double axisX, double axisY, double axisZ)
public IVertex rot(IDoubleI angle)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot(double angle)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot(IVecI axis, IDoubleI angle)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot(IVecI axis, double angle)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot(double axisX, double axisY, double axisZ, double angle)
IVecI
public IVertex rot(IVecI center, IVecI axis, IDoubleI angle)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot(IVecI center, IVecI axis, double angle)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double angle)
IVecI
public IVertex rot(IVecI axis, IVecI destDir)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot(IVecI center, IVecI axis, IVecI destPt)
IVecI
rot
in interface ITransformable
rot
in interface IVecI
public IVertex rot2(IDoubleI angle)
IVecI
rot2
in interface ITransformable
rot2
in interface IVecI
public IVertex rot2(double angle)
IVecI
rot2
in interface ITransformable
rot2
in interface IVecI
public IVertex rot2(IVecI center, IDoubleI angle)
IVecI
rot2
in interface ITransformable
rot2
in interface IVecI
public IVertex rot2(IVecI center, double angle)
IVecI
rot2
in interface ITransformable
rot2
in interface IVecI
public IVertex rot2(double centerX, double centerY, double angle)
IVecI
public IVertex rot2(IVecI destDir)
IVecI
rot2
in interface ITransformable
rot2
in interface IVecI
public IVertex rot2(IVecI center, IVecI destPt)
IVecI
rot2
in interface ITransformable
rot2
in interface IVecI
public IVertex scale(IDoubleI f)
IVecI
scale
in interface ITransformable
scale
in interface IVecI
public IVertex scale(double f)
IVecI
scale
in interface ITransformable
scale
in interface IVecI
public IVertex scale(IVecI center, IDoubleI f)
IVecI
scale
in interface ITransformable
scale
in interface IVecI
public IVertex scale(IVecI center, double f)
IVecI
scale
in interface ITransformable
scale
in interface IVecI
public IVertex scale(double centerX, double centerY, double centerZ, double f)
IVecI
public IVertex scale1d(IVecI axis, double f)
scale1d
in interface ITransformable
scale1d
in interface IVecI
public IVertex scale1d(IVecI axis, IDoubleI f)
IVecI
scale1d
in interface ITransformable
scale1d
in interface IVecI
public IVertex scale1d(double axisX, double axisY, double axisZ, double f)
IVecI
public IVertex scale1d(IVecI center, IVecI axis, double f)
IVecI
scale1d
in interface ITransformable
scale1d
in interface IVecI
public IVertex scale1d(IVecI center, IVecI axis, IDoubleI f)
IVecI
scale1d
in interface ITransformable
scale1d
in interface IVecI
public IVertex scale1d(double centerX, double centerY, double centerZ, double axisX, double axisY, double axisZ, double f)
IVecI
public IVertex ref(IVecI planeDir)
IVecI
ref
in interface ITransformable
ref
in interface IVecI
public IVertex ref(double planeX, double planeY, double planeZ)
IVecI
public IVertex ref(IVecI center, IVecI planeDir)
IVecI
ref
in interface ITransformable
ref
in interface IVecI
public IVertex ref(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI
public IVertex mirror(IVecI planeDir)
IVecI
mirror
in interface ITransformable
mirror
in interface IVecI
public IVertex mirror(double planeX, double planeY, double planeZ)
IVecI
public IVertex mirror(IVecI center, IVecI planeDir)
IVecI
mirror
in interface ITransformable
mirror
in interface IVecI
public IVertex mirror(double centerX, double centerY, double centerZ, double planeX, double planeY, double planeZ)
IVecI
public IVertex shear(double sxy, double syx, double syz, double szy, double szx, double sxz)
shear
in interface ITransformable
shear
in interface IVecI
public IVertex shear(IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecI
shear
in interface ITransformable
shear
in interface IVecI
public IVertex shear(IVecI center, double sxy, double syx, double syz, double szy, double szx, double sxz)
IVecI
shear
in interface ITransformable
shear
in interface IVecI
public IVertex shear(IVecI center, IDoubleI sxy, IDoubleI syx, IDoubleI syz, IDoubleI szy, IDoubleI szx, IDoubleI sxz)
IVecI
shear
in interface ITransformable
shear
in interface IVecI
public IVertex shearXY(double sxy, double syx)
IVecI
shearXY
in interface ITransformable
shearXY
in interface IVecI
public IVertex shearXY(IDoubleI sxy, IDoubleI syx)
IVecI
shearXY
in interface ITransformable
shearXY
in interface IVecI
public IVertex shearXY(IVecI center, double sxy, double syx)
IVecI
shearXY
in interface ITransformable
shearXY
in interface IVecI
public IVertex shearXY(IVecI center, IDoubleI sxy, IDoubleI syx)
IVecI
shearXY
in interface ITransformable
shearXY
in interface IVecI
public IVertex shearYZ(double syz, double szy)
IVecI
shearYZ
in interface ITransformable
shearYZ
in interface IVecI
public IVertex shearYZ(IDoubleI syz, IDoubleI szy)
IVecI
shearYZ
in interface ITransformable
shearYZ
in interface IVecI
public IVertex shearYZ(IVecI center, double syz, double szy)
IVecI
shearYZ
in interface ITransformable
shearYZ
in interface IVecI
public IVertex shearYZ(IVecI center, IDoubleI syz, IDoubleI szy)
IVecI
shearYZ
in interface ITransformable
shearYZ
in interface IVecI
public IVertex shearZX(double szx, double sxz)
IVecI
shearZX
in interface ITransformable
shearZX
in interface IVecI
public IVertex shearZX(IDoubleI szx, IDoubleI sxz)
IVecI
shearZX
in interface ITransformable
shearZX
in interface IVecI
public IVertex shearZX(IVecI center, double szx, double sxz)
IVecI
shearZX
in interface ITransformable
shearZX
in interface IVecI
public IVertex shearZX(IVecI center, IDoubleI szx, IDoubleI sxz)
IVecI
shearZX
in interface ITransformable
shearZX
in interface IVecI
public IVertex translate(double x, double y, double z)
translate
in interface ITransformable
translate
in interface IVecI
public IVertex translate(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
translate
in interface ITransformable
translate
in interface IVecI
public IVertex translate(IVecI v)
IVecI
translate
in interface ITransformable
translate
in interface IVecI
public IVertex transform(IMatrix3I mat)
IVecI
transform
in interface ITransformable
transform
in interface IVecI
public IVertex transform(IMatrix4I mat)
IVecI
transform
in interface ITransformable
transform
in interface IVecI
public IVertex transform(IVecI xvec, IVecI yvec, IVecI zvec)
IVecI
transform
in interface ITransformable
transform
in interface IVecI
public IVertex transform(IVecI xvec, IVecI yvec, IVecI zvec, IVecI translate)
IVecI
transform
in interface ITransformable
transform
in interface IVecI
public IVertex mv(double x, double y, double z)
mv
in interface ITransformable
mv
in interface IVecI
public IVertex mv(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
mv
in interface ITransformable
mv
in interface IVecI
public IVertex mv(IVecI v)
IVecI
mv
in interface ITransformable
mv
in interface IVecI
public IVertex cp()
cp
in interface IArithmeticVal<IVecI,IDoubleI>
cp
in interface ITransformable
cp
in interface IVecI
public IVertex cp(double x, double y, double z)
cp
in interface ITransformable
cp
in interface IVecI
public IVertex cp(IDoubleI x, IDoubleI y, IDoubleI z)
IVecI
cp
in interface ITransformable
cp
in interface IVecI
public IVertex cp(IVecI v)
IVecI
cp
in interface ITransformable
cp
in interface IVecI
public IVecI dif(IVecI v)
IVecI
public IVecI dif(double vx, double vy, double vz)
IVecI
public IVecI diff(double vx, double vy, double vz)
IVecI
public IVecI mid(IVecI v)
IVecI
public IVecI mid(double vx, double vy, double vz)
IVecI
public IVecI sum(IVecI v)
IVecI
public IVecI sum(double vx, double vy, double vz)
IVecI
public IVecI sum(IVecI... v)
IVecI
public IVecI bisect(IVecI v)
IVecI
public IVecI bisect(double vx, double vy, double vz)
IVecI
public IVecI sum(IVecI v2, double w1, double w2)
IVecI
public IVecI sum(IVecI v2, double w2)
IVecI
public IVecI sum(IVecI v2, IDoubleI w1, IDoubleI w2)
IVecI
public IVecI sum(IVecI v2, IDoubleI w2)
IVecI
public IVecI nml(double vx, double vy, double vz)
IVecI
public IVecI nml(double vx1, double vy1, double vz1, double vx2, double vy2, double vz2)
IVecI
public IVec getAverageNormal()
public void calcNormal()
public IVecI normal()
public IVecI nml()
public IVecI getNormal()
public IVecI getNml()
public IVertex setNormal(double x, double y, double z)
public IVertex setNml(double x, double y, double z)
public boolean isValid()
public IVec2I texture()
public IVertex texture(double u, double v)
public void addEdge(IEdge e)
public IEdge getEdge(int i)
public IEdge edge(int i)
public int edgeNum()
public void addFace(IFace f)
public IFace getFace(int i)
public IFace face(int i)
public int faceNum()
public IVertex linkedVertex(int i)
public int linkedVertexNum()
public void replaceVertex(IVertex newVertex)
public java.lang.String toString()
toString
in class java.lang.Object
public static java.util.ArrayList<IVertex> sortByEdge(java.util.ArrayList<IVertex> vtx, int startIdx)
public static java.util.ArrayList<IVertex> sortByEdge(java.util.ArrayList<IVertex> vtx, IVertex v)
public static java.util.ArrayList<IVertex> sortByEdge(java.util.ArrayList<IVertex> vtx)
public static int findLinkedVertexInArray(IVertex v, java.util.ArrayList<IVertex> vlist, boolean[] skiplist)
public IColor clr()
public IVertex clr(java.awt.Color c)
public IVertex clr(java.awt.Color c, int alpha)
public IVertex clr(java.awt.Color c, float alpha)
public IVertex clr(java.awt.Color c, double alpha)
public IColor getColor()
public IVertex clr(int gray)
public IVertex clr(double dgray)
public IVertex clr(float fgray)
public IVertex clr(int gray, int alpha)
public IVertex clr(double dgray, double dalpha)
public IVertex clr(float fgray, float falpha)
public IVertex clr(int r, int g, int b)
public IVertex clr(double dr, double dg, double db)
public IVertex clr(float fr, float fg, float fb)
public IVertex clr(int r, int g, int b, int a)
public IVertex clr(double dr, double dg, double db, double da)
public IVertex clr(float fr, float fg, float fb, float fa)
public IVertex hsb(double dh, double ds, double db, double da)
public IVertex hsb(float h, float s, float b, float a)
public IVertex hsb(double dh, double ds, double db)
public IVertex hsb(float h, float s, float b)